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authorCampbell Barton <ideasman42@gmail.com>2012-06-04 19:49:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-04 19:49:58 +0400
commit489fa2d108783e1f254a367293529b272cc53d31 (patch)
treebba65cb87767fa45f88bc7519abef83ca79ba681 /source/blender/compositor/operations/COM_MaskOperation.h
parent070d2122b00df3442c6c5b00b9be02534df680aa (diff)
remaining mask files from tomato. these wont get svn history carried over.
Diffstat (limited to 'source/blender/compositor/operations/COM_MaskOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MaskOperation.h b/source/blender/compositor/operations/COM_MaskOperation.h
new file mode 100644
index 00000000000..9f2c7f53f56
--- /dev/null
+++ b/source/blender/compositor/operations/COM_MaskOperation.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2012, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ * Sergey Sharybin
+ */
+
+
+#ifndef _COM_MaskOperation_h
+#define _COM_MaskOperation_h
+
+#include "COM_NodeOperation.h"
+#include "DNA_scene_types.h"
+#include "DNA_mask_types.h"
+#include "BLI_listbase.h"
+#include "IMB_imbuf_types.h"
+
+/**
+ * Class with implementation of mask rasterization
+ */
+class MaskOperation : public NodeOperation {
+protected:
+ Mask *mask;
+ int maskWidth;
+ int maskHeight;
+ int framenumber;
+ float *rasterizedMask;
+
+ /**
+ * Determine the output resolution. The resolution is retrieved from the Renderer
+ */
+ void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
+
+public:
+ MaskOperation();
+
+ void initExecution();
+ void deinitExecution();
+
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+
+ void setMask(Mask *mask) {this->mask = mask;}
+ void setMaskWidth(int width) {this->maskWidth = width;}
+ void setMaskHeight(int height) {this->maskHeight = height;}
+ void setFramenumber(int framenumber) {this->framenumber = framenumber;}
+
+ void executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data);
+};
+
+#endif