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authorCampbell Barton <ideasman42@gmail.com>2012-07-31 20:04:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-31 20:04:47 +0400
commit4c02549d5d90c698946c6beb9df344c05e453158 (patch)
tree12ad718582db598b16261832e38ff28c875aca0e /source/blender/compositor/operations/COM_MaskOperation.h
parent2e5181195057b8e8525f2f91c107d6d67e2bdf3a (diff)
remove references to raskter from compositor and BKE mask.
Diffstat (limited to 'source/blender/compositor/operations/COM_MaskOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/source/blender/compositor/operations/COM_MaskOperation.h b/source/blender/compositor/operations/COM_MaskOperation.h
index 77d8e1148c2..859420bd650 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.h
+++ b/source/blender/compositor/operations/COM_MaskOperation.h
@@ -21,14 +21,9 @@
* Sergey Sharybin
*/
-
#ifndef _COM_MaskOperation_h
#define _COM_MaskOperation_h
-/* XXX, remove when the USE_RASKTER option is also removed */
-extern "C" {
- #include "BKE_mask.h"
-}
#include "COM_NodeOperation.h"
#include "DNA_scene_types.h"
@@ -36,10 +31,6 @@ extern "C" {
#include "BLI_listbase.h"
#include "IMB_imbuf_types.h"
-#ifdef __PLX_RASKTER_MT__
-#include "../../../../intern/raskter/raskter.h"
-#endif
-
/**
* Class with implementation of mask rasterization
*/
@@ -60,15 +51,8 @@ protected:
bool m_do_smooth;
bool m_do_feather;
-#ifdef USE_RASKTER
- float *m_rasterizedMask;
-
- ListBase m_maskLayers;
-
-#else /* USE_RASKTER */
struct MaskRasterHandle *m_rasterMaskHandles[32];
unsigned int m_rasterMaskHandleTot;
-#endif /* USE_RASKTER */
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
@@ -100,12 +84,7 @@ public:
void setMotionBlurSamples(int samples) { this->m_rasterMaskHandleTot = max(1, samples); }
void setMotionBlurShutter(float shutter) { this->m_frame_shutter = shutter; }
-#ifdef USE_RASKTER
- void *initializeTileData(rcti *rect);
- void executePixel(float *color, int x, int y, void *data);
-#else /* USE_RASKTER */
void executePixel(float *color, float x, float y, PixelSampler sampler);
-#endif /* USE_RASKTER */
};
#endif