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authorJeroen Bakker <jeroen@blender.org>2021-03-05 16:54:32 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-05 18:56:14 +0300
commitba5961b4cda402389c7c3092a1bd092d9fd98bb2 (patch)
tree15555e3498e828e55230bb2d7ae4b1225596506a /source/blender/compositor/operations/COM_MaskOperation.h
parent3d3a5bb89240ef160d2a63da85eae937eb578e53 (diff)
Cleanup: use MIN2/MAX2 in compositor.
Diffstat (limited to 'source/blender/compositor/operations/COM_MaskOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_MaskOperation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_MaskOperation.h b/source/blender/compositor/operations/COM_MaskOperation.h
index eba14d10373..67e6b64315c 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.h
+++ b/source/blender/compositor/operations/COM_MaskOperation.h
@@ -84,7 +84,7 @@ class MaskOperation : public NodeOperation {
void setMotionBlurSamples(int samples)
{
- this->m_rasterMaskHandleTot = min(max(1, samples), CMP_NODE_MASK_MBLUR_SAMPLES_MAX);
+ this->m_rasterMaskHandleTot = MIN2(MAX2(1, samples), CMP_NODE_MASK_MBLUR_SAMPLES_MAX);
}
void setMotionBlurShutter(float shutter)
{