diff options
author | Jacques Lucke <jacques@blender.org> | 2021-04-08 12:07:12 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-04-08 12:07:27 +0300 |
commit | 19dfb6ea1f6745c0dbc2ce21839c30184b553878 (patch) | |
tree | 4deac8e505cf2f422ab20d132395d006dddb29c3 /source/blender/compositor/operations/COM_MixOperation.h | |
parent | 0ea66039dd5374e23e9e60e8e3192f919d4f1abd (diff) |
Cleanup: enable modernize-use-equals-default check
This removes a lot of unnecessary code that is generated by
the compiler automatically.
In very few cases, a defaulted destructor in a .cc file is
still necessary, because of forward declarations in the header.
I removed some defaulted virtual destructors, because they are not
necessary, when the parent class has a virtual destructor already.
Defaulted constructors are only necessary when there is another
constructor, but the class should still be default constructible.
Differential Revision: https://developer.blender.org/D10911
Diffstat (limited to 'source/blender/compositor/operations/COM_MixOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_MixOperation.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/source/blender/compositor/operations/COM_MixOperation.h b/source/blender/compositor/operations/COM_MixOperation.h index 86200c9836e..6c241bc5762 100644 --- a/source/blender/compositor/operations/COM_MixOperation.h +++ b/source/blender/compositor/operations/COM_MixOperation.h @@ -85,115 +85,96 @@ class MixBaseOperation : public NodeOperation { class MixAddOperation : public MixBaseOperation { public: - MixAddOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixBlendOperation : public MixBaseOperation { public: - MixBlendOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixColorBurnOperation : public MixBaseOperation { public: - MixColorBurnOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixColorOperation : public MixBaseOperation { public: - MixColorOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixDarkenOperation : public MixBaseOperation { public: - MixDarkenOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixDifferenceOperation : public MixBaseOperation { public: - MixDifferenceOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixDivideOperation : public MixBaseOperation { public: - MixDivideOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixDodgeOperation : public MixBaseOperation { public: - MixDodgeOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixGlareOperation : public MixBaseOperation { public: - MixGlareOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixHueOperation : public MixBaseOperation { public: - MixHueOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixLightenOperation : public MixBaseOperation { public: - MixLightenOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixLinearLightOperation : public MixBaseOperation { public: - MixLinearLightOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixMultiplyOperation : public MixBaseOperation { public: - MixMultiplyOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixOverlayOperation : public MixBaseOperation { public: - MixOverlayOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixSaturationOperation : public MixBaseOperation { public: - MixSaturationOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixScreenOperation : public MixBaseOperation { public: - MixScreenOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixSoftLightOperation : public MixBaseOperation { public: - MixSoftLightOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixSubtractOperation : public MixBaseOperation { public: - MixSubtractOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class MixValueOperation : public MixBaseOperation { public: - MixValueOperation(); void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; |