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authorSergey Sharybin <sergey.vfx@gmail.com>2013-09-05 13:39:38 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-09-05 13:39:38 +0400
commitc84b18790d220d9468aa817e78c16088bb0de57d (patch)
treeec24c92d00553bdc8dcb08295cfe30f8b9b3966e /source/blender/compositor/operations/COM_MixOperation.h
parent890cafface050f9fbd954495a5768700df4cf21a (diff)
Merge some operations into a single file
This merges all mix operations into a COM_MixBaseOperation (naming could be better, but this way it corresponds to what's going on with math operations. Same was done with RenderLayers operations. Overall this gives 20% of bf_compositor library compilation time decrease. And it was rather annoying to have tens of files with just a single-line constructors anyway. TODO: - All Convert operations could also be merged into a single file, but that would require adding some ConvertBaseOperation to reduce code duplication (ideally). Leaving it unchanged for now. - Some operations' headers seems to be wrongly including MixOperation header, they need to include NodeOperation instead it seems. This is rather harmless, but would be nice to doublecheck on this eventually.
Diffstat (limited to 'source/blender/compositor/operations/COM_MixOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_MixOperation.h197
1 files changed, 197 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_MixOperation.h b/source/blender/compositor/operations/COM_MixOperation.h
new file mode 100644
index 00000000000..93dbe6f36a6
--- /dev/null
+++ b/source/blender/compositor/operations/COM_MixOperation.h
@@ -0,0 +1,197 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef _COM_MixBaseOperation_h
+#define _COM_MixBaseOperation_h
+#include "COM_NodeOperation.h"
+
+
+/**
+ * All this programs converts an input color to an output value.
+ * it assumes we are in sRGB color space.
+ */
+
+class MixBaseOperation : public NodeOperation {
+protected:
+ /**
+ * Prefetched reference to the inputProgram
+ */
+ SocketReader *m_inputValueOperation;
+ SocketReader *m_inputColor1Operation;
+ SocketReader *m_inputColor2Operation;
+ bool m_valueAlphaMultiply;
+ bool m_useClamp;
+
+ inline void clampIfNeeded(float color[4])
+ {
+ if (m_useClamp) {
+ CLAMP(color[0], 0.0f, 1.0f);
+ CLAMP(color[1], 0.0f, 1.0f);
+ CLAMP(color[2], 0.0f, 1.0f);
+ CLAMP(color[3], 0.0f, 1.0f);
+ }
+ }
+
+public:
+ /**
+ * Default constructor
+ */
+ MixBaseOperation();
+
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
+
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
+
+ void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
+
+
+ void setUseValueAlphaMultiply(const bool value) { this->m_valueAlphaMultiply = value; }
+ bool useValueAlphaMultiply() { return this->m_valueAlphaMultiply; }
+ void setUseClamp(bool value) { this->m_useClamp = value; }
+};
+
+class MixAddOperation : public MixBaseOperation {
+public:
+ MixAddOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixBlendOperation : public MixBaseOperation {
+public:
+ MixBlendOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixBurnOperation : public MixBaseOperation {
+public:
+ MixBurnOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixColorOperation : public MixBaseOperation {
+public:
+ MixColorOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDarkenOperation : public MixBaseOperation {
+public:
+ MixDarkenOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDifferenceOperation : public MixBaseOperation {
+public:
+ MixDifferenceOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDivideOperation : public MixBaseOperation {
+public:
+ MixDivideOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixDodgeOperation : public MixBaseOperation {
+public:
+ MixDodgeOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixGlareOperation : public MixBaseOperation {
+public:
+ MixGlareOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixHueOperation : public MixBaseOperation {
+public:
+ MixHueOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixLightenOperation : public MixBaseOperation {
+public:
+ MixLightenOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixLinearLightOperation : public MixBaseOperation {
+public:
+ MixLinearLightOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixMultiplyOperation : public MixBaseOperation {
+public:
+ MixMultiplyOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixOverlayOperation : public MixBaseOperation {
+public:
+ MixOverlayOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixSaturationOperation : public MixBaseOperation {
+public:
+ MixSaturationOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixScreenOperation : public MixBaseOperation {
+public:
+ MixScreenOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixSoftLightOperation : public MixBaseOperation {
+public:
+ MixSoftLightOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixSubtractOperation : public MixBaseOperation {
+public:
+ MixSubtractOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+class MixValueOperation : public MixBaseOperation {
+public:
+ MixValueOperation();
+ void executePixel(float output[4], float x, float y, PixelSampler sampler);
+};
+
+#endif