diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-08-10 16:24:28 +0300 |
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committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-08-10 17:16:22 +0300 |
commit | 1a9b9dd64df72401df0263ca1e30306e5c675c6d (patch) | |
tree | afee896e361947157cf2e3537ccce5895f5d1c7d /source/blender/compositor/operations/COM_MovieClipAttributeOperation.h | |
parent | 5deb3229a0757e2637163c60d7915888cc50c9d8 (diff) |
Compositor: Full frame input nodes
Adds full frame implementation to "Bokeh Image" node, "Track Position"
node, `SetVectorOperation` and `MovieClipAttribute`.
The other nodes in "Input" submenu are implemented separately.
`MovieClipAttribute` needs resolution to calculate its constant value, it can't be constant folded,
which requires it to be a `ConstantOperation`. Now `ConstantOperation` contemplate this case
and any operation that is always constant without depending on inputs should implement it.
If in the future an operation needs to get an input constant element during
`determineResolution` it must first determine its input resolution.
The nodes have no functional changes.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D12090
Diffstat (limited to 'source/blender/compositor/operations/COM_MovieClipAttributeOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_MovieClipAttributeOperation.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h index 8507e98d08f..28c39d4dad3 100644 --- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h +++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h @@ -18,6 +18,7 @@ #pragma once +#include "COM_ConstantOperation.h" #include "COM_NodeOperation.h" #include "DNA_movieclip_types.h" @@ -33,13 +34,14 @@ typedef enum MovieClipAttribute { * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ -class MovieClipAttributeOperation : public NodeOperation { +class MovieClipAttributeOperation : public ConstantOperation { private: MovieClip *m_clip; float m_value; int m_framenumber; bool m_invert; MovieClipAttribute m_attribute; + bool is_value_calculated_; public: /** @@ -56,6 +58,8 @@ class MovieClipAttributeOperation : public NodeOperation { void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override; + const float *get_constant_elem() override; + void setMovieClip(MovieClip *clip) { this->m_clip = clip; @@ -72,6 +76,9 @@ class MovieClipAttributeOperation : public NodeOperation { { this->m_invert = invert; } + + private: + void calc_value(); }; } // namespace blender::compositor |