diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_MovieDistortionOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_MovieDistortionOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_MovieDistortionOperation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp index 863a404ba67..a8c7728160d 100644 --- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp +++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp @@ -122,16 +122,16 @@ void MovieDistortionOperation::deinitExecution() } -void MovieDistortionOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void MovieDistortionOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { if (this->m_cache != NULL) { float u, v; this->m_cache->getUV(&this->m_movieClip->tracking, x, y, &u, &v); - this->m_inputOperation->read(output, u, v, COM_PS_BILINEAR); + this->m_inputOperation->readSampled(output, u, v, COM_PS_BILINEAR); } else { - this->m_inputOperation->read(output, x, y, COM_PS_BILINEAR); + this->m_inputOperation->readSampled(output, x, y, COM_PS_BILINEAR); } } |