Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:01:15 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commit1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch)
tree68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/operations/COM_MultilayerImageOperation.cc
parenta2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff)
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and use a single code style.
Diffstat (limited to 'source/blender/compositor/operations/COM_MultilayerImageOperation.cc')
-rw-r--r--source/blender/compositor/operations/COM_MultilayerImageOperation.cc84
1 files changed, 42 insertions, 42 deletions
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cc b/source/blender/compositor/operations/COM_MultilayerImageOperation.cc
index 0209ea0e18c..5549cd1e937 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cc
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cc
@@ -26,27 +26,27 @@ MultilayerBaseOperation::MultilayerBaseOperation(RenderLayer *render_layer,
RenderPass *render_pass,
int view)
{
- passId_ = BLI_findindex(&render_layer->passes, render_pass);
+ pass_id_ = BLI_findindex(&render_layer->passes, render_pass);
view_ = view;
- renderLayer_ = render_layer;
- renderPass_ = render_pass;
+ render_layer_ = render_layer;
+ render_pass_ = render_pass;
}
-ImBuf *MultilayerBaseOperation::getImBuf()
+ImBuf *MultilayerBaseOperation::get_im_buf()
{
/* temporarily changes the view to get the right ImBuf */
- int view = imageUser_->view;
+ int view = image_user_->view;
- imageUser_->view = view_;
- imageUser_->pass = passId_;
+ image_user_->view = view_;
+ image_user_->pass = pass_id_;
- if (BKE_image_multilayer_index(image_->rr, imageUser_)) {
- ImBuf *ibuf = BaseImageOperation::getImBuf();
- imageUser_->view = view;
+ if (BKE_image_multilayer_index(image_->rr, image_user_)) {
+ ImBuf *ibuf = BaseImageOperation::get_im_buf();
+ image_user_->view = view;
return ibuf;
}
- imageUser_->view = view;
+ image_user_->view = view;
return nullptr;
}
@@ -57,14 +57,14 @@ void MultilayerBaseOperation::update_memory_buffer_partial(MemoryBuffer *output,
output->copy_from(buffer_, area);
}
-std::unique_ptr<MetaData> MultilayerColorOperation::getMetaData()
+std::unique_ptr<MetaData> MultilayerColorOperation::get_meta_data()
{
BLI_assert(buffer_);
MetaDataExtractCallbackData callback_data = {nullptr};
RenderResult *render_result = image_->rr;
if (render_result && render_result->stamp_data) {
- RenderLayer *render_layer = renderLayer_;
- RenderPass *render_pass = renderPass_;
+ RenderLayer *render_layer = render_layer_;
+ RenderPass *render_pass = render_pass_;
std::string full_layer_name =
std::string(render_layer->name,
BLI_strnlen(render_layer->name, sizeof(render_layer->name))) +
@@ -72,7 +72,7 @@ std::unique_ptr<MetaData> MultilayerColorOperation::getMetaData()
std::string(render_pass->name, BLI_strnlen(render_pass->name, sizeof(render_pass->name)));
blender::StringRef cryptomatte_layer_name =
blender::bke::cryptomatte::BKE_cryptomatte_extract_layer_name(full_layer_name);
- callback_data.setCryptomatteKeys(cryptomatte_layer_name);
+ callback_data.set_cryptomatte_keys(cryptomatte_layer_name);
BKE_stamp_info_callback(&callback_data,
render_result->stamp_data,
@@ -83,16 +83,16 @@ std::unique_ptr<MetaData> MultilayerColorOperation::getMetaData()
return std::move(callback_data.meta_data);
}
-void MultilayerColorOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler sampler)
+void MultilayerColorOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
{
- if (imageFloatBuffer_ == nullptr) {
+ if (image_float_buffer_ == nullptr) {
zero_v4(output);
}
else {
- if (numberOfChannels_ == 4) {
+ if (number_of_channels_ == 4) {
switch (sampler) {
case PixelSampler::Nearest:
nearest_interpolation_color(buffer_, nullptr, output, x, y);
@@ -108,58 +108,58 @@ void MultilayerColorOperation::executePixelSampled(float output[4],
else {
int yi = y;
int xi = x;
- if (xi < 0 || yi < 0 || (unsigned int)xi >= this->getWidth() ||
- (unsigned int)yi >= this->getHeight()) {
+ if (xi < 0 || yi < 0 || (unsigned int)xi >= this->get_width() ||
+ (unsigned int)yi >= this->get_height()) {
zero_v4(output);
}
else {
- int offset = (yi * this->getWidth() + xi) * 3;
- copy_v3_v3(output, &imageFloatBuffer_[offset]);
+ int offset = (yi * this->get_width() + xi) * 3;
+ copy_v3_v3(output, &image_float_buffer_[offset]);
}
}
}
}
-void MultilayerValueOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler /*sampler*/)
+void MultilayerValueOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler /*sampler*/)
{
- if (imageFloatBuffer_ == nullptr) {
+ if (image_float_buffer_ == nullptr) {
output[0] = 0.0f;
}
else {
int yi = y;
int xi = x;
- if (xi < 0 || yi < 0 || (unsigned int)xi >= this->getWidth() ||
- (unsigned int)yi >= this->getHeight()) {
+ if (xi < 0 || yi < 0 || (unsigned int)xi >= this->get_width() ||
+ (unsigned int)yi >= this->get_height()) {
output[0] = 0.0f;
}
else {
- float result = imageFloatBuffer_[yi * this->getWidth() + xi];
+ float result = image_float_buffer_[yi * this->get_width() + xi];
output[0] = result;
}
}
}
-void MultilayerVectorOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler /*sampler*/)
+void MultilayerVectorOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler /*sampler*/)
{
- if (imageFloatBuffer_ == nullptr) {
+ if (image_float_buffer_ == nullptr) {
output[0] = 0.0f;
}
else {
int yi = y;
int xi = x;
- if (xi < 0 || yi < 0 || (unsigned int)xi >= this->getWidth() ||
- (unsigned int)yi >= this->getHeight()) {
+ if (xi < 0 || yi < 0 || (unsigned int)xi >= this->get_width() ||
+ (unsigned int)yi >= this->get_height()) {
output[0] = 0.0f;
}
else {
- int offset = (yi * this->getWidth() + xi) * 3;
- copy_v3_v3(output, &imageFloatBuffer_[offset]);
+ int offset = (yi * this->get_width() + xi) * 3;
+ copy_v3_v3(output, &image_float_buffer_[offset]);
}
}
}