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authorJeroen Bakker <j.bakker@atmind.nl>2012-06-08 13:17:07 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-06-08 13:17:07 +0400
commitde7fe937ff24121ce8c66af902639cd96244a55f (patch)
tree625821742e2a136e10fe1cd76a81303766b8633f /source/blender/compositor/operations/COM_OpenCLKernels.cl.h
parent95641388471d178552fea26bb477c13536bd58ef (diff)
* Added OpenCL kernel for bokeh blur
* Uncomment COM_OPENCL_ENABLED from COM_defines.h to test
Diffstat (limited to 'source/blender/compositor/operations/COM_OpenCLKernels.cl.h')
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl.h b/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
new file mode 100644
index 00000000000..3cf33c75272
--- /dev/null
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
@@ -0,0 +1,55 @@
+/* clkernelstoh output of file <COM_OpenCLKernels_cl> */
+
+const char * clkernelstoh_COM_OpenCLKernels_cl = "/// This file contains all opencl kernels for node-operation implementations\n" \
+"\n" \
+"// Global SAMPLERS\n" \
+"const sampler_t SAMPLER_NEAREST = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;\n" \
+"\n" \
+"__constant const int2 zero = {0,0};\n" \
+"\n" \
+"// KERNEL --- BOKEH BLUR ---\n" \
+"__kernel void bokehBlurKernel(__global __read_only image2d_t boundingBox, __global __read_only image2d_t inputImage,\n" \
+" __global __read_only image2d_t bokehImage, __global __write_only image2d_t output,\n" \
+" int2 offsetInput, int2 offsetOutput, int radius, int step, int2 dimension, int2 offset)\n" \
+"{\n" \
+" int2 coords = {get_global_id(0), get_global_id(1)};\n" \
+" coords += offset;\n" \
+" float tempBoundingBox;\n" \
+" float4 color = {0.0f,0.0f,0.0f,0.0f};\n" \
+" float4 multiplyer = {0.0f,0.0f,0.0f,0.0f};\n" \
+" float4 bokeh;\n" \
+" const float radius2 = radius*2.0f;\n" \
+" const int2 realCoordinate = coords + offsetOutput;\n" \
+"\n" \
+" tempBoundingBox = read_imagef(boundingBox, SAMPLER_NEAREST, coords).s0;\n" \
+"\n" \
+" if (tempBoundingBox > 0.0f) {\n" \
+" const int2 bokehImageDim = get_image_dim(bokehImage);\n" \
+" const int2 bokehImageCenter = bokehImageDim/2;\n" \
+" const int2 minXY = max(realCoordinate - radius, zero);;\n" \
+" const int2 maxXY = min(realCoordinate + radius, dimension);;\n" \
+" int nx, ny;\n" \
+"\n" \
+" float2 uv;\n" \
+" int2 inputXy;\n" \
+"\n" \
+" for (ny = minXY.y, inputXy.y = ny - offsetInput.y ; ny < maxXY.y ; ny +=step, inputXy.y+=step) {\n" \
+" uv.y = ((realCoordinate.y-ny)/radius2)*bokehImageDim.y+bokehImageCenter.y;\n" \
+"\n" \
+" for (nx = minXY.x, inputXy.x = nx - offsetInput.x; nx < maxXY.x ; nx +=step, inputXy.x+=step) {\n" \
+" uv.x = ((realCoordinate.x-nx)/radius2)*bokehImageDim.x+bokehImageCenter.x;\n" \
+" bokeh = read_imagef(bokehImage, SAMPLER_NEAREST, uv);\n" \
+" color += bokeh * read_imagef(inputImage, SAMPLER_NEAREST, inputXy);\n" \
+" multiplyer += bokeh;\n" \
+" }\n" \
+" }\n" \
+" color /= multiplyer;\n" \
+"\n" \
+" } else {\n" \
+" int2 imageCoordinates = realCoordinate - offsetInput;\n" \
+" color = read_imagef(inputImage, SAMPLER_NEAREST, imageCoordinates);\n" \
+" }\n" \
+"\n" \
+" write_imagef(output, coords, color);\n" \
+"}\n" \
+"\0";