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authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:01:04 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commita2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (patch)
treed409678b16280311ed228929a45c9470f67a6dcd /source/blender/compositor/operations/COM_OutputFileOperation.h
parentea79efef70da14100b591b50dcada819808f20b6 (diff)
Cleanup: replace members `m_` prefix by `_` suffix in Compositor
To convert old code to the current convention and use a single code style.
Diffstat (limited to 'source/blender/compositor/operations/COM_OutputFileOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h
index 057cee0c43e..e862b964431 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.h
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.h
@@ -32,21 +32,21 @@ namespace blender::compositor {
/* Writes the image to a single-layer file. */
class OutputSingleLayerOperation : public MultiThreadedOperation {
protected:
- const RenderData *m_rd;
- const bNodeTree *m_tree;
+ const RenderData *rd_;
+ const bNodeTree *tree_;
- ImageFormatData *m_format;
- char m_path[FILE_MAX];
+ ImageFormatData *format_;
+ char path_[FILE_MAX];
- float *m_outputBuffer;
- DataType m_datatype;
- SocketReader *m_imageInput;
+ float *outputBuffer_;
+ DataType datatype_;
+ SocketReader *imageInput_;
- const ColorManagedViewSettings *m_viewSettings;
- const ColorManagedDisplaySettings *m_displaySettings;
+ const ColorManagedViewSettings *viewSettings_;
+ const ColorManagedDisplaySettings *displaySettings_;
- const char *m_viewName;
- bool m_saveAsRender;
+ const char *viewName_;
+ bool saveAsRender_;
public:
OutputSingleLayerOperation(const RenderData *rd,
@@ -92,15 +92,15 @@ struct OutputOpenExrLayer {
/* Writes inputs into OpenEXR multilayer channels. */
class OutputOpenExrMultiLayerOperation : public MultiThreadedOperation {
protected:
- const Scene *m_scene;
- const RenderData *m_rd;
- const bNodeTree *m_tree;
-
- char m_path[FILE_MAX];
- char m_exr_codec;
- bool m_exr_half_float;
- Vector<OutputOpenExrLayer> m_layers;
- const char *m_viewName;
+ const Scene *scene_;
+ const RenderData *rd_;
+ const bNodeTree *tree_;
+
+ char path_[FILE_MAX];
+ char exr_codec_;
+ bool exr_half_float_;
+ Vector<OutputOpenExrLayer> layers_;
+ const char *viewName_;
StampData *createStampData() const;