diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-22 19:06:52 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-22 19:06:52 +0400 |
commit | 0b0ac3aa9ee94ad8020639e9d1df4c94a23a3fcf (patch) | |
tree | 3652f4e913b6231abc4708bea8202ad651f1a547 /source/blender/compositor/operations/COM_OutputFileOperation.h | |
parent | 590f5fdbdfc2357c5b0490a406c9c39cf66de50a (diff) |
remove scene from new compositor classes. only needs RenderData
Diffstat (limited to 'source/blender/compositor/operations/COM_OutputFileOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_OutputFileOperation.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h index cfc5f7e41f2..25ee5b31ec0 100644 --- a/source/blender/compositor/operations/COM_OutputFileOperation.h +++ b/source/blender/compositor/operations/COM_OutputFileOperation.h @@ -32,7 +32,7 @@ /* Writes the image to a single-layer file. */ class OutputSingleLayerOperation : public NodeOperation { private: - const Scene *scene; + const RenderData *rd; const bNodeTree *tree; ImageFormatData *format; @@ -43,7 +43,7 @@ private: SocketReader *imageInput; public: - OutputSingleLayerOperation(const Scene *scene, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path); + OutputSingleLayerOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path); void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers); bool isOutputOperation(bool rendering) const { return true; } @@ -67,7 +67,7 @@ class OutputOpenExrMultiLayerOperation : public NodeOperation { private: typedef std::vector<OutputOpenExrLayer> LayerList; - const Scene *scene; + const RenderData *rd; const bNodeTree *tree; char path[FILE_MAX]; @@ -75,7 +75,7 @@ private: LayerList layers; public: - OutputOpenExrMultiLayerOperation(const Scene *scene, const bNodeTree *tree, const char *path, char exr_codec); + OutputOpenExrMultiLayerOperation(const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec); void add_layer(const char *name, DataType datatype); |