diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-09-05 07:56:29 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-09-05 07:56:29 +0300 |
commit | 44d4a61ed03ac6fc51485ea5621f45098817bcee (patch) | |
tree | 030d868d29fc85e3dc0e3040bb831f8239cbf0ea /source/blender/compositor/operations/COM_PixelateOperation.h | |
parent | 1be265afc00057651ee03ccd5137d4a350641787 (diff) |
Cleanup: replace doxy @ with backslash
The rest of Blender uses backslashes.
Diffstat (limited to 'source/blender/compositor/operations/COM_PixelateOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_PixelateOperation.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_PixelateOperation.h b/source/blender/compositor/operations/COM_PixelateOperation.h index 5b08cb429f4..59337f11b54 100644 --- a/source/blender/compositor/operations/COM_PixelateOperation.h +++ b/source/blender/compositor/operations/COM_PixelateOperation.h @@ -26,7 +26,7 @@ #include "COM_NodeOperation.h" /** - * @brief Pixelate operation + * \brief Pixelate operation * * The Tile compositor is by default sub-pixel accurate. * For some setups you don want this. @@ -35,32 +35,32 @@ class PixelateOperation : public NodeOperation { private: /** - * @brief cached reference to the input operation + * \brief cached reference to the input operation */ SocketReader *m_inputOperation; public: /** - * @brief PixelateOperation - * @param dataType the datatype to create this operator for (saves datatype conversions) + * \brief PixelateOperation + * \param dataType the datatype to create this operator for (saves datatype conversions) */ PixelateOperation(DataType dataType); /** - * @brief initialization of the execution + * \brief initialization of the execution */ void initExecution(); /** - * @brief de-initialization of the execution + * \brief de-initialization of the execution */ void deinitExecution(); /** - * @brief executePixel - * @param output result - * @param x x-coordinate - * @param y y-coordinate - * @param sampler sampler + * \brief executePixel + * \param output result + * \param x x-coordinate + * \param y y-coordinate + * \param sampler sampler */ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); }; |