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authorJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
commit1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch)
tree310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
parentb9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff)
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp228
1 files changed, 0 insertions, 228 deletions
diff --git a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
deleted file mode 100644
index c395f795a22..00000000000
--- a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
+++ /dev/null
@@ -1,228 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2013, Blender Foundation.
- */
-
-#include "COM_PlaneDistortCommonOperation.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_jitter_2d.h"
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_math_color.h"
-
-#include "BKE_movieclip.h"
-#include "BKE_node.h"
-#include "BKE_tracking.h"
-
-/* ******** PlaneDistort WarpImage ******** */
-
-BLI_INLINE void warpCoord(float x, float y, float matrix[3][3], float uv[2], float deriv[2][2])
-{
- float vec[3] = {x, y, 1.0f};
- mul_m3_v3(matrix, vec);
- uv[0] = vec[0] / vec[2];
- uv[1] = vec[1] / vec[2];
-
- deriv[0][0] = (matrix[0][0] - matrix[0][2] * uv[0]) / vec[2];
- deriv[1][0] = (matrix[0][1] - matrix[0][2] * uv[1]) / vec[2];
- deriv[0][1] = (matrix[1][0] - matrix[1][2] * uv[0]) / vec[2];
- deriv[1][1] = (matrix[1][1] - matrix[1][2] * uv[1]) / vec[2];
-}
-
-PlaneDistortWarpImageOperation::PlaneDistortWarpImageOperation()
-{
- this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
- this->addOutputSocket(COM_DT_COLOR);
- this->m_pixelReader = nullptr;
- this->m_motion_blur_samples = 1;
- this->m_motion_blur_shutter = 0.5f;
- this->setComplex(true);
-}
-
-void PlaneDistortWarpImageOperation::calculateCorners(const float corners[4][2],
- bool normalized,
- int sample)
-{
- BLI_assert(sample < this->m_motion_blur_samples);
- const int width = this->m_pixelReader->getWidth();
- const int height = this->m_pixelReader->getHeight();
- float frame_corners[4][2] = {
- {0.0f, 0.0f}, {(float)width, 0.0f}, {(float)width, (float)height}, {0.0f, (float)height}};
- MotionSample *sample_data = &this->m_samples[sample];
- if (normalized) {
- for (int i = 0; i < 4; i++) {
- sample_data->frameSpaceCorners[i][0] = corners[i][0] * this->getWidth();
- sample_data->frameSpaceCorners[i][1] = corners[i][1] * this->getHeight();
- }
- }
- else {
- for (int i = 0; i < 4; i++) {
- sample_data->frameSpaceCorners[i][0] = corners[i][0];
- sample_data->frameSpaceCorners[i][1] = corners[i][1];
- }
- }
- BKE_tracking_homography_between_two_quads(
- sample_data->frameSpaceCorners, frame_corners, sample_data->perspectiveMatrix);
-}
-
-void PlaneDistortWarpImageOperation::initExecution()
-{
- this->m_pixelReader = this->getInputSocketReader(0);
-}
-
-void PlaneDistortWarpImageOperation::deinitExecution()
-{
- this->m_pixelReader = nullptr;
-}
-
-void PlaneDistortWarpImageOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler /*sampler*/)
-{
- float uv[2];
- float deriv[2][2];
- if (this->m_motion_blur_samples == 1) {
- warpCoord(x, y, this->m_samples[0].perspectiveMatrix, uv, deriv);
- m_pixelReader->readFiltered(output, uv[0], uv[1], deriv[0], deriv[1]);
- }
- else {
- zero_v4(output);
- for (int sample = 0; sample < this->m_motion_blur_samples; sample++) {
- float color[4];
- warpCoord(x, y, this->m_samples[sample].perspectiveMatrix, uv, deriv);
- m_pixelReader->readFiltered(color, uv[0], uv[1], deriv[0], deriv[1]);
- add_v4_v4(output, color);
- }
- mul_v4_fl(output, 1.0f / (float)this->m_motion_blur_samples);
- }
-}
-
-bool PlaneDistortWarpImageOperation::determineDependingAreaOfInterest(
- rcti *input, ReadBufferOperation *readOperation, rcti *output)
-{
- float min[2], max[2];
- INIT_MINMAX2(min, max);
-
- for (int sample = 0; sample < this->m_motion_blur_samples; sample++) {
- float UVs[4][2];
- float deriv[2][2];
- MotionSample *sample_data = &this->m_samples[sample];
- /* TODO(sergey): figure out proper way to do this. */
- warpCoord(input->xmin - 2, input->ymin - 2, sample_data->perspectiveMatrix, UVs[0], deriv);
- warpCoord(input->xmax + 2, input->ymin - 2, sample_data->perspectiveMatrix, UVs[1], deriv);
- warpCoord(input->xmax + 2, input->ymax + 2, sample_data->perspectiveMatrix, UVs[2], deriv);
- warpCoord(input->xmin - 2, input->ymax + 2, sample_data->perspectiveMatrix, UVs[3], deriv);
- for (int i = 0; i < 4; i++) {
- minmax_v2v2_v2(min, max, UVs[i]);
- }
- }
-
- rcti newInput;
-
- newInput.xmin = min[0] - 1;
- newInput.ymin = min[1] - 1;
- newInput.xmax = max[0] + 1;
- newInput.ymax = max[1] + 1;
-
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
-}
-
-/* ******** PlaneDistort Mask ******** */
-
-PlaneDistortMaskOperation::PlaneDistortMaskOperation()
-{
- addOutputSocket(COM_DT_VALUE);
-
- /* Currently hardcoded to 8 samples. */
- m_osa = 8;
- this->m_motion_blur_samples = 1;
- this->m_motion_blur_shutter = 0.5f;
-}
-
-void PlaneDistortMaskOperation::calculateCorners(const float corners[4][2],
- bool normalized,
- int sample)
-{
- BLI_assert(sample < this->m_motion_blur_samples);
- MotionSample *sample_data = &this->m_samples[sample];
- if (normalized) {
- for (int i = 0; i < 4; i++) {
- sample_data->frameSpaceCorners[i][0] = corners[i][0] * this->getWidth();
- sample_data->frameSpaceCorners[i][1] = corners[i][1] * this->getHeight();
- }
- }
- else {
- for (int i = 0; i < 4; i++) {
- sample_data->frameSpaceCorners[i][0] = corners[i][0];
- sample_data->frameSpaceCorners[i][1] = corners[i][1];
- }
- }
-}
-
-void PlaneDistortMaskOperation::initExecution()
-{
- BLI_jitter_init(m_jitter, m_osa);
-}
-
-void PlaneDistortMaskOperation::executePixelSampled(float output[4],
- float x,
- float y,
- PixelSampler /*sampler*/)
-{
- float point[2];
- int inside_counter = 0;
- if (this->m_motion_blur_samples == 1) {
- MotionSample *sample_data = &this->m_samples[0];
- for (int sample = 0; sample < this->m_osa; sample++) {
- point[0] = x + this->m_jitter[sample][0];
- point[1] = y + this->m_jitter[sample][1];
- if (isect_point_tri_v2(point,
- sample_data->frameSpaceCorners[0],
- sample_data->frameSpaceCorners[1],
- sample_data->frameSpaceCorners[2]) ||
- isect_point_tri_v2(point,
- sample_data->frameSpaceCorners[0],
- sample_data->frameSpaceCorners[2],
- sample_data->frameSpaceCorners[3])) {
- inside_counter++;
- }
- }
- output[0] = (float)inside_counter / this->m_osa;
- }
- else {
- for (int motion_sample = 0; motion_sample < this->m_motion_blur_samples; motion_sample++) {
- MotionSample *sample_data = &this->m_samples[motion_sample];
- for (int osa_sample = 0; osa_sample < this->m_osa; osa_sample++) {
- point[0] = x + this->m_jitter[osa_sample][0];
- point[1] = y + this->m_jitter[osa_sample][1];
- if (isect_point_tri_v2(point,
- sample_data->frameSpaceCorners[0],
- sample_data->frameSpaceCorners[1],
- sample_data->frameSpaceCorners[2]) ||
- isect_point_tri_v2(point,
- sample_data->frameSpaceCorners[0],
- sample_data->frameSpaceCorners[2],
- sample_data->frameSpaceCorners[3])) {
- inside_counter++;
- }
- }
- }
- output[0] = (float)inside_counter / (this->m_osa * this->m_motion_blur_samples);
- }
-}