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authorSergey Sharybin <sergey.vfx@gmail.com>2015-02-03 23:16:28 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-02-03 23:17:59 +0300
commit1dddcfbaff14ff2871918b044714c87c7024e589 (patch)
treeb33ad2b5571738e0ad50346acc60cffd0b07e21c /source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h
parentc69458985cdb0cc1b388b81f61e5091c73461003 (diff)
Compositor: Implement sampled motion blur for plane track deform node
Quite striaghtforward change, and in theory we can even try supporting motion blur for the corner pin node (which is tricky because coordinates actually coming from sockets, but with some black magic should be doable).
Diffstat (limited to 'source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h39
1 files changed, 32 insertions, 7 deletions
diff --git a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h
index ee2874c6b46..6ceb476f5f9 100644
--- a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h
+++ b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.h
@@ -33,43 +33,68 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
+#define PLANE_DISTORT_MAX_SAMPLES 64
class PlaneDistortWarpImageOperation : public NodeOperation {
protected:
+ struct MotionSample {
+ float frameSpaceCorners[4][2]; /* Corners coordinates in pixel space. */
+ float perspectiveMatrix[3][3];
+ };
SocketReader *m_pixelReader;
- float m_frameSpaceCorners[4][2]; /* Corners coordinates in pixel space. */
- float m_perspectiveMatrix[3][3];
+ MotionSample m_samples[PLANE_DISTORT_MAX_SAMPLES];
+ int m_motion_blur_samples;
+ float m_motion_blur_shutter;
public:
PlaneDistortWarpImageOperation();
- void calculateCorners(const float corners[4][2], bool normalized);
- void calculatePerspectiveMatrix();
+ void calculateCorners(const float corners[4][2],
+ bool normalized,
+ int sample);
void initExecution();
void deinitExecution();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
- void pixelTransform(const float xy[2], float r_uv[2], float r_deriv[2][2]);
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+
+ void setMotionBlurSamples(int samples) {
+ BLI_assert(samples <= PLANE_DISTORT_MAX_SAMPLES);
+ this->m_motion_blur_samples = samples;
+ }
+ void setMotionBlurShutter(float shutter) { this->m_motion_blur_shutter = shutter; }
};
class PlaneDistortMaskOperation : public NodeOperation {
protected:
+ struct MotionSample {
+ float frameSpaceCorners[4][2]; /* Corners coordinates in pixel space. */
+ };
int m_osa;
+ MotionSample m_samples[PLANE_DISTORT_MAX_SAMPLES];
float m_jitter[32][2];
- float m_frameSpaceCorners[4][2]; /* Corners coordinates in pixel space. */
+ int m_motion_blur_samples;
+ float m_motion_blur_shutter;
public:
PlaneDistortMaskOperation();
- void calculateCorners(const float corners[4][2], bool normalized);
+ void calculateCorners(const float corners[4][2],
+ bool normalized,
+ int sample);
void initExecution();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+
+ void setMotionBlurSamples(int samples) {
+ BLI_assert(samples <= PLANE_DISTORT_MAX_SAMPLES);
+ this->m_motion_blur_samples = samples;
+ }
+ void setMotionBlurShutter(float shutter) { this->m_motion_blur_shutter = shutter; }
};
#endif