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authorSergey Sharybin <sergey.vfx@gmail.com>2015-02-03 23:16:28 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-02-03 23:17:59 +0300
commit1dddcfbaff14ff2871918b044714c87c7024e589 (patch)
treeb33ad2b5571738e0ad50346acc60cffd0b07e21c /source/blender/compositor/operations/COM_PlaneTrackOperation.h
parentc69458985cdb0cc1b388b81f61e5091c73461003 (diff)
Compositor: Implement sampled motion blur for plane track deform node
Quite striaghtforward change, and in theory we can even try supporting motion blur for the corner pin node (which is tricky because coordinates actually coming from sockets, but with some black magic should be doable).
Diffstat (limited to 'source/blender/compositor/operations/COM_PlaneTrackOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_PlaneTrackOperation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_PlaneTrackOperation.h b/source/blender/compositor/operations/COM_PlaneTrackOperation.h
index 3c5dd783542..b355c64a1ca 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackOperation.h
+++ b/source/blender/compositor/operations/COM_PlaneTrackOperation.h
@@ -43,7 +43,7 @@ protected:
/* note: this class is not an operation itself (to prevent virtual inheritance issues)
* implementation classes must make wrappers to use these methods, see below.
*/
- void readCornersFromTrack(float corners[4][2]);
+ void readCornersFromTrack(float corners[4][2], float frame);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
public: