diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp b/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp index df487a766f3..e3788f89b2d 100644 --- a/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp +++ b/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp @@ -125,7 +125,7 @@ void PlaneTrackWarpImageOperation::deinitExecution() this->m_pixelReader = NULL; } -void PlaneTrackWarpImageOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void PlaneTrackWarpImageOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { float color_accum[4]; @@ -142,7 +142,7 @@ void PlaneTrackWarpImageOperation::executePixel(float output[4], float x, float u *= this->m_pixelReader->getWidth(); v *= this->m_pixelReader->getHeight(); - this->m_pixelReader->read(current_color, u, v, dx, dy, COM_PS_NEAREST); + this->m_pixelReader->readFiltered(current_color, u, v, dx, dy, COM_PS_NEAREST); add_v4_v4(color_accum, current_color); } } |