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authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:00:50 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commitea79efef70da14100b591b50dcada819808f20b6 (patch)
tree4faf296870f1ab27ee33fee2b331fdb6b2d2bec4 /source/blender/compositor/operations/COM_RenderLayersProg.h
parentecb8a574c752068de9f8d9eb98f54db1569df2f7 (diff)
Cleanup: remove `this->` for `m_` prefixed members in Compositor
For cleaning old code style as new code usually omit it.
Diffstat (limited to 'source/blender/compositor/operations/COM_RenderLayersProg.h')
-rw-r--r--source/blender/compositor/operations/COM_RenderLayersProg.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.h b/source/blender/compositor/operations/COM_RenderLayersProg.h
index b499afd45df..0be21d8aad7 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.h
@@ -80,7 +80,7 @@ class RenderLayersProg : public MultiThreadedOperation {
*/
inline float *getInputBuffer()
{
- return this->m_inputBuffer;
+ return m_inputBuffer;
}
void doInterpolation(float output[4], float x, float y, PixelSampler sampler);
@@ -97,31 +97,31 @@ class RenderLayersProg : public MultiThreadedOperation {
*/
void setScene(Scene *scene)
{
- this->m_scene = scene;
+ m_scene = scene;
}
Scene *getScene() const
{
- return this->m_scene;
+ return m_scene;
}
void setRenderData(const RenderData *rd)
{
- this->m_rd = rd;
+ m_rd = rd;
}
void setLayerId(short layerId)
{
- this->m_layerId = layerId;
+ m_layerId = layerId;
}
short getLayerId() const
{
- return this->m_layerId;
+ return m_layerId;
}
void setViewName(const char *viewName)
{
- this->m_viewName = viewName;
+ m_viewName = viewName;
}
const char *getViewName()
{
- return this->m_viewName;
+ return m_viewName;
}
void initExecution() override;
void deinitExecution() override;