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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h112
1 files changed, 63 insertions, 49 deletions
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
index c419378a2a6..c9db5bc88b8 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
@@ -22,64 +22,78 @@
#include "DNA_node_types.h"
class ScreenLensDistortionOperation : public NodeOperation {
-private:
- /**
- * Cached reference to the inputProgram
- */
- SocketReader *m_inputProgram;
- struct RNG *m_rng;
+ private:
+ /**
+ * Cached reference to the inputProgram
+ */
+ SocketReader *m_inputProgram;
+ struct RNG *m_rng;
- bool m_fit;
- bool m_jitter;
+ bool m_fit;
+ bool m_jitter;
- float m_dispersion;
- float m_distortion;
- bool m_dispersion_const;
- bool m_distortion_const;
- bool m_variables_ready;
- float m_k[3];
- float m_k4[3];
- float m_dk4[3];
- float m_maxk;
- float m_sc, m_cx, m_cy;
-public:
- ScreenLensDistortionOperation();
+ float m_dispersion;
+ float m_distortion;
+ bool m_dispersion_const;
+ bool m_distortion_const;
+ bool m_variables_ready;
+ float m_k[3];
+ float m_k4[3];
+ float m_dk4[3];
+ float m_maxk;
+ float m_sc, m_cx, m_cy;
- /**
- * the inner loop of this program
- */
- void executePixel(float output[4], int x, int y, void *data);
+ public:
+ ScreenLensDistortionOperation();
- /**
- * Initialize the execution
- */
- void initExecution();
+ /**
+ * the inner loop of this program
+ */
+ void executePixel(float output[4], int x, int y, void *data);
- void *initializeTileData(rcti *rect);
- /**
- * Deinitialize the execution
- */
- void deinitExecution();
+ /**
+ * Initialize the execution
+ */
+ void initExecution();
- void setFit(bool fit) { m_fit = fit; }
- void setJitter(bool jitter) { m_jitter = jitter; }
+ void *initializeTileData(rcti *rect);
+ /**
+ * Deinitialize the execution
+ */
+ void deinitExecution();
- /** Set constant distortion value */
- void setDistortion(float distortion);
- /** Set constant dispersion value */
- void setDispersion(float dispersion);
+ void setFit(bool fit)
+ {
+ m_fit = fit;
+ }
+ void setJitter(bool jitter)
+ {
+ m_jitter = jitter;
+ }
- bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+ /** Set constant distortion value */
+ void setDistortion(float distortion);
+ /** Set constant dispersion value */
+ void setDispersion(float dispersion);
-private:
- void determineUV(float result[6], float x, float y) const;
- void updateVariables(float distortion, float dispersion);
+ bool determineDependingAreaOfInterest(rcti *input,
+ ReadBufferOperation *readOperation,
+ rcti *output);
- void get_uv(const float xy[2], float uv[2]) const;
- void distort_uv(const float uv[2], float t, float xy[2]) const;
- bool get_delta(float r_sq, float k4, const float uv[2], float delta[2]) const;
- void accumulate(MemoryBuffer *buffer, int a, int b,
- float r_sq, const float uv[2], const float delta[3][2],
- float sum[4], int count[3]) const;
+ private:
+ void determineUV(float result[6], float x, float y) const;
+ void updateVariables(float distortion, float dispersion);
+
+ void get_uv(const float xy[2], float uv[2]) const;
+ void distort_uv(const float uv[2], float t, float xy[2]) const;
+ bool get_delta(float r_sq, float k4, const float uv[2], float delta[2]) const;
+ void accumulate(MemoryBuffer *buffer,
+ int a,
+ int b,
+ float r_sq,
+ const float uv[2],
+ const float delta[3][2],
+ float sum[4],
+ int count[3]) const;
};
#endif