diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h | 112 |
1 files changed, 63 insertions, 49 deletions
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h index c419378a2a6..c9db5bc88b8 100644 --- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h +++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h @@ -22,64 +22,78 @@ #include "DNA_node_types.h" class ScreenLensDistortionOperation : public NodeOperation { -private: - /** - * Cached reference to the inputProgram - */ - SocketReader *m_inputProgram; - struct RNG *m_rng; + private: + /** + * Cached reference to the inputProgram + */ + SocketReader *m_inputProgram; + struct RNG *m_rng; - bool m_fit; - bool m_jitter; + bool m_fit; + bool m_jitter; - float m_dispersion; - float m_distortion; - bool m_dispersion_const; - bool m_distortion_const; - bool m_variables_ready; - float m_k[3]; - float m_k4[3]; - float m_dk4[3]; - float m_maxk; - float m_sc, m_cx, m_cy; -public: - ScreenLensDistortionOperation(); + float m_dispersion; + float m_distortion; + bool m_dispersion_const; + bool m_distortion_const; + bool m_variables_ready; + float m_k[3]; + float m_k4[3]; + float m_dk4[3]; + float m_maxk; + float m_sc, m_cx, m_cy; - /** - * the inner loop of this program - */ - void executePixel(float output[4], int x, int y, void *data); + public: + ScreenLensDistortionOperation(); - /** - * Initialize the execution - */ - void initExecution(); + /** + * the inner loop of this program + */ + void executePixel(float output[4], int x, int y, void *data); - void *initializeTileData(rcti *rect); - /** - * Deinitialize the execution - */ - void deinitExecution(); + /** + * Initialize the execution + */ + void initExecution(); - void setFit(bool fit) { m_fit = fit; } - void setJitter(bool jitter) { m_jitter = jitter; } + void *initializeTileData(rcti *rect); + /** + * Deinitialize the execution + */ + void deinitExecution(); - /** Set constant distortion value */ - void setDistortion(float distortion); - /** Set constant dispersion value */ - void setDispersion(float dispersion); + void setFit(bool fit) + { + m_fit = fit; + } + void setJitter(bool jitter) + { + m_jitter = jitter; + } - bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); + /** Set constant distortion value */ + void setDistortion(float distortion); + /** Set constant dispersion value */ + void setDispersion(float dispersion); -private: - void determineUV(float result[6], float x, float y) const; - void updateVariables(float distortion, float dispersion); + bool determineDependingAreaOfInterest(rcti *input, + ReadBufferOperation *readOperation, + rcti *output); - void get_uv(const float xy[2], float uv[2]) const; - void distort_uv(const float uv[2], float t, float xy[2]) const; - bool get_delta(float r_sq, float k4, const float uv[2], float delta[2]) const; - void accumulate(MemoryBuffer *buffer, int a, int b, - float r_sq, const float uv[2], const float delta[3][2], - float sum[4], int count[3]) const; + private: + void determineUV(float result[6], float x, float y) const; + void updateVariables(float distortion, float dispersion); + + void get_uv(const float xy[2], float uv[2]) const; + void distort_uv(const float uv[2], float t, float xy[2]) const; + bool get_delta(float r_sq, float k4, const float uv[2], float delta[2]) const; + void accumulate(MemoryBuffer *buffer, + int a, + int b, + float r_sq, + const float uv[2], + const float delta[3][2], + float sum[4], + int count[3]) const; }; #endif |