diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_SetSamplerOperation.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_SetSamplerOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_SetSamplerOperation.h | 35 |
1 files changed, 19 insertions, 16 deletions
diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.h b/source/blender/compositor/operations/COM_SetSamplerOperation.h index eaa8bbf744d..62f01129ff7 100644 --- a/source/blender/compositor/operations/COM_SetSamplerOperation.h +++ b/source/blender/compositor/operations/COM_SetSamplerOperation.h @@ -20,28 +20,31 @@ #define __COM_SETSAMPLEROPERATION_H__ #include "COM_NodeOperation.h" - /** * this program converts an input color to an output Sampler. * it assumes we are in sRGB color space. */ class SetSamplerOperation : public NodeOperation { -private: - PixelSampler m_sampler; - SocketReader *m_reader; -public: - /** - * Default constructor - */ - SetSamplerOperation(); + private: + PixelSampler m_sampler; + SocketReader *m_reader; + + public: + /** + * Default constructor + */ + SetSamplerOperation(); - void setSampler(PixelSampler sampler) { this->m_sampler = sampler; } + void setSampler(PixelSampler sampler) + { + this->m_sampler = sampler; + } - /** - * the inner loop of this program - */ - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); - void initExecution(); - void deinitExecution(); + /** + * the inner loop of this program + */ + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); + void initExecution(); + void deinitExecution(); }; #endif |