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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_SetVectorOperation.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_SetVectorOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_SetVectorOperation.h87
1 files changed, 57 insertions, 30 deletions
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h
index c00bd125dff..a2f9aaa6b3b 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.h
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.h
@@ -20,45 +20,72 @@
#define __COM_SETVECTOROPERATION_H__
#include "COM_NodeOperation.h"
-
/**
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
class SetVectorOperation : public NodeOperation {
-private:
- float m_x;
- float m_y;
- float m_z;
- float m_w;
+ private:
+ float m_x;
+ float m_y;
+ float m_z;
+ float m_w;
-public:
- /**
- * Default constructor
- */
- SetVectorOperation();
+ public:
+ /**
+ * Default constructor
+ */
+ SetVectorOperation();
- float getX() { return this->m_x; }
- void setX(float value) { this->m_x = value; }
- float getY() { return this->m_y; }
- void setY(float value) { this->m_y = value; }
- float getZ() { return this->m_z; }
- void setZ(float value) { this->m_z = value; }
- float getW() { return this->m_w; }
- void setW(float value) { this->m_w = value; }
+ float getX()
+ {
+ return this->m_x;
+ }
+ void setX(float value)
+ {
+ this->m_x = value;
+ }
+ float getY()
+ {
+ return this->m_y;
+ }
+ void setY(float value)
+ {
+ this->m_y = value;
+ }
+ float getZ()
+ {
+ return this->m_z;
+ }
+ void setZ(float value)
+ {
+ this->m_z = value;
+ }
+ float getW()
+ {
+ return this->m_w;
+ }
+ void setW(float value)
+ {
+ this->m_w = value;
+ }
- /**
- * the inner loop of this program
- */
- void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+ /**
+ * the inner loop of this program
+ */
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
- void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
- bool isSetOperation() const { return true; }
+ void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
+ bool isSetOperation() const
+ {
+ return true;
+ }
- void setVector(const float vector[3]) {
- setX(vector[0]);
- setY(vector[1]);
- setZ(vector[2]);
- }
+ void setVector(const float vector[3])
+ {
+ setX(vector[0]);
+ setY(vector[1]);
+ setZ(vector[2]);
+ }
};
#endif