diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_SetVectorOperation.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_SetVectorOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_SetVectorOperation.h | 87 |
1 files changed, 57 insertions, 30 deletions
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h index c00bd125dff..a2f9aaa6b3b 100644 --- a/source/blender/compositor/operations/COM_SetVectorOperation.h +++ b/source/blender/compositor/operations/COM_SetVectorOperation.h @@ -20,45 +20,72 @@ #define __COM_SETVECTOROPERATION_H__ #include "COM_NodeOperation.h" - /** * this program converts an input color to an output value. * it assumes we are in sRGB color space. */ class SetVectorOperation : public NodeOperation { -private: - float m_x; - float m_y; - float m_z; - float m_w; + private: + float m_x; + float m_y; + float m_z; + float m_w; -public: - /** - * Default constructor - */ - SetVectorOperation(); + public: + /** + * Default constructor + */ + SetVectorOperation(); - float getX() { return this->m_x; } - void setX(float value) { this->m_x = value; } - float getY() { return this->m_y; } - void setY(float value) { this->m_y = value; } - float getZ() { return this->m_z; } - void setZ(float value) { this->m_z = value; } - float getW() { return this->m_w; } - void setW(float value) { this->m_w = value; } + float getX() + { + return this->m_x; + } + void setX(float value) + { + this->m_x = value; + } + float getY() + { + return this->m_y; + } + void setY(float value) + { + this->m_y = value; + } + float getZ() + { + return this->m_z; + } + void setZ(float value) + { + this->m_z = value; + } + float getW() + { + return this->m_w; + } + void setW(float value) + { + this->m_w = value; + } - /** - * the inner loop of this program - */ - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); + /** + * the inner loop of this program + */ + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); - void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]); - bool isSetOperation() const { return true; } + void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]); + bool isSetOperation() const + { + return true; + } - void setVector(const float vector[3]) { - setX(vector[0]); - setY(vector[1]); - setZ(vector[2]); - } + void setVector(const float vector[3]) + { + setX(vector[0]); + setY(vector[1]); + setZ(vector[2]); + } }; #endif |