diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 03:31:47 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 03:31:47 +0400 |
commit | bde7e6c96b9e180b293ee6e49ab813a30fac0635 (patch) | |
tree | cf9f09aa0b3bb0528553546674269f0e5e96bd93 /source/blender/compositor/operations/COM_SetVectorOperation.h | |
parent | 906b9e0584b93094b1c45514fbf6fd8c62e6d015 (diff) |
stule cleanup: node headers
Diffstat (limited to 'source/blender/compositor/operations/COM_SetVectorOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_SetVectorOperation.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h index 9b5dd3ce674..49088027762 100644 --- a/source/blender/compositor/operations/COM_SetVectorOperation.h +++ b/source/blender/compositor/operations/COM_SetVectorOperation.h @@ -26,9 +26,9 @@ /** - * this program converts an input colour to an output value. - * it assumes we are in sRGB colour space. - */ + * this program converts an input colour to an output value. + * it assumes we are in sRGB colour space. + */ class SetVectorOperation : public NodeOperation { private: float x; @@ -38,26 +38,26 @@ private: public: /** - * Default constructor - */ + * Default constructor + */ SetVectorOperation(); - const float getX() {return this->x;} - void setX(float value) {this->x = value;} - const float getY() {return this->y;} - void setY(float value) {this->y = value;} - const float getZ() {return this->z;} - void setZ(float value) {this->z = value;} - const float getW() {return this->w;} - void setW(float value) {this->w = value;} + const float getX() { return this->x; } + void setX(float value) { this->x = value; } + const float getY() { return this->y; } + void setY(float value) { this->y = value; } + const float getZ() { return this->z; } + void setZ(float value) { this->z = value; } + const float getW() { return this->w; } + void setW(float value) { this->w = value; } /** - * the inner loop of this program - */ - void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]); + * the inner loop of this program + */ + void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer * inputBuffers[]); void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]); - const bool isSetOperation() const {return true;} + const bool isSetOperation() const { return true; } void setVector(float vector[3]) { setX(vector[0]); |