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authorJeroen Bakker <j.bakker@atmind.nl>2012-07-11 14:45:56 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-07-11 14:45:56 +0400
commitc25240ad547e579381b8ae4cdb7b7b961d0af2cb (patch)
tree408cdbff6919db8a8a06658633351e164e3b5ee2 /source/blender/compositor/operations/COM_SplitViewerOperation.cpp
parent74625c8d54cf19f4eac4a007cc2a8b3b56f621b2 (diff)
Compositor read buffers work directly on the memory buffer.
This way we can remove the memoryBuffers parameter in the executePixels, and (de)initializeTileData methods
Diffstat (limited to 'source/blender/compositor/operations/COM_SplitViewerOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_SplitViewerOperation.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
index 00f854b2ba9..6236a666260 100644
--- a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp
@@ -60,7 +60,7 @@ void SplitViewerOperation::deinitExecution()
}
-void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers)
+void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber)
{
float *buffer = this->m_outputBuffer;
unsigned char *bufferDisplay = this->m_outputBufferDisplay;
@@ -80,10 +80,10 @@ void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me
float srgb[4];
image1 = this->m_xSplit ? x > perc : y > perc;
if (image1) {
- this->m_image1Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
+ this->m_image1Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, NULL);
}
else {
- this->m_image2Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers);
+ this->m_image2Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, NULL);
}
/// @todo: linear conversion only when scene color management is selected, also check predivide.
if (this->m_doColorManagement) {