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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 18:27:41 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 18:28:40 +0300
commit0cff044d84646c2890f13b8915eb708861bb36d6 (patch)
treeaae39c4caf63669e0ae760294abc2461ce1c26c1 /source/blender/compositor/operations/COM_SunBeamsOperation.cpp
parentea61700a2d3b42989734f447bd37dcce9c827c42 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
Diffstat (limited to 'source/blender/compositor/operations/COM_SunBeamsOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_SunBeamsOperation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
index 40f2ee226ae..fc3dc6acca0 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
@@ -141,7 +141,7 @@ struct BufferLineAccumulator {
/**
* Perform the actual accumulation along a ray segment from source to pt.
- * Only pixels withing dist_min..dist_max contribute.
+ * Only pixels within dist_min..dist_max contribute.
*
* The loop runs backwards(!) over the primary sector space axis u, i.e. increasing distance to pt.
* After each step it decrements v by dv < 1, adding a buffer shift when necessary.