diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/operations/COM_SunBeamsOperation.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/operations/COM_SunBeamsOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_SunBeamsOperation.h | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.h b/source/blender/compositor/operations/COM_SunBeamsOperation.h index 22c44b706dc..d8153264d98 100644 --- a/source/blender/compositor/operations/COM_SunBeamsOperation.h +++ b/source/blender/compositor/operations/COM_SunBeamsOperation.h @@ -21,24 +21,29 @@ #include "COM_NodeOperation.h" class SunBeamsOperation : public NodeOperation { -public: - SunBeamsOperation(); + public: + SunBeamsOperation(); - void executePixel(float output[4], int x, int y, void *data); + void executePixel(float output[4], int x, int y, void *data); - void initExecution(); + void initExecution(); - void *initializeTileData(rcti *rect); + void *initializeTileData(rcti *rect); - bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); + bool determineDependingAreaOfInterest(rcti *input, + ReadBufferOperation *readOperation, + rcti *output); - void setData(const NodeSunBeams &data) { m_data = data; } + void setData(const NodeSunBeams &data) + { + m_data = data; + } -private: - NodeSunBeams m_data; + private: + NodeSunBeams m_data; - float m_source_px[2]; - float m_ray_length_px; + float m_source_px[2]; + float m_ray_length_px; }; #endif |