Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLukas Tönne <lukas.toenne@gmail.com>2014-07-26 14:59:29 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2014-07-26 14:59:29 +0400
commite15cdec2d49ee47a85897db9838578a298146513 (patch)
treead3ae9a05feb9819df98504951a80d3c5daadf9b /source/blender/compositor/operations/COM_SunBeamsOperation.h
parent08725cce5a7226165a5599d165217ca89217ad0f (diff)
New compositor node "Sun Beams"
This allows adding a "fake" sun beam effect, simulating crepuscular rays from light being scattered in a medium like the atmosphere or deep water. Such effects can be created also by renderers using volumetric lighting, but the compositor feature is a lot cheaper and is independent from 3D rendering. This makes it ideally suited for motion graphics. The implementation uses am optimized accumulation method for gathering color values along a line segment. The inner buffer loop uses fixed offset increments to avoid unnecessary multiplications and avoids variables by using compile-time specialization (see inline comments for further details).
Diffstat (limited to 'source/blender/compositor/operations/COM_SunBeamsOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_SunBeamsOperation.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.h b/source/blender/compositor/operations/COM_SunBeamsOperation.h
new file mode 100644
index 00000000000..ef80a31fe40
--- /dev/null
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright 2014, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Lukas Toenne
+ */
+
+#ifndef _COM_SunBeamsOperation_h
+#define _COM_SunBeamsOperation_h
+
+#include "COM_NodeOperation.h"
+
+class SunBeamsOperation : public NodeOperation {
+public:
+ SunBeamsOperation();
+
+ void executePixel(float output[4], int x, int y, void *data);
+
+ void initExecution();
+
+ void *initializeTileData(rcti *rect);
+
+ bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+
+ void setData(const NodeSunBeams &data) { m_data = data; }
+
+private:
+ NodeSunBeams m_data;
+
+ float m_source_px[2];
+ float m_ray_length_px;
+};
+
+#endif