diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:00:50 +0300 |
---|---|---|
committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:41:14 +0300 |
commit | ea79efef70da14100b591b50dcada819808f20b6 (patch) | |
tree | 4faf296870f1ab27ee33fee2b331fdb6b2d2bec4 /source/blender/compositor/operations/COM_TextureOperation.cc | |
parent | ecb8a574c752068de9f8d9eb98f54db1569df2f7 (diff) |
Cleanup: remove `this->` for `m_` prefixed members in Compositor
For cleaning old code style as new code usually omit it.
Diffstat (limited to 'source/blender/compositor/operations/COM_TextureOperation.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_TextureOperation.cc | 59 |
1 files changed, 25 insertions, 34 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cc b/source/blender/compositor/operations/COM_TextureOperation.cc index cfd22b16c4e..994379c35c1 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.cc +++ b/source/blender/compositor/operations/COM_TextureOperation.cc @@ -28,12 +28,12 @@ TextureBaseOperation::TextureBaseOperation() { this->addInputSocket(DataType::Vector); // offset this->addInputSocket(DataType::Vector); // size - this->m_texture = nullptr; - this->m_inputSize = nullptr; - this->m_inputOffset = nullptr; - this->m_rd = nullptr; - this->m_pool = nullptr; - this->m_sceneColorManage = false; + m_texture = nullptr; + m_inputSize = nullptr; + m_inputOffset = nullptr; + m_rd = nullptr; + m_pool = nullptr; + m_sceneColorManage = false; flags.complex = true; } TextureOperation::TextureOperation() : TextureBaseOperation() @@ -47,24 +47,23 @@ TextureAlphaOperation::TextureAlphaOperation() : TextureBaseOperation() void TextureBaseOperation::initExecution() { - this->m_inputOffset = getInputSocketReader(0); - this->m_inputSize = getInputSocketReader(1); - this->m_pool = BKE_image_pool_new(); - if (this->m_texture != nullptr && this->m_texture->nodetree != nullptr && - this->m_texture->use_nodes) { - ntreeTexBeginExecTree(this->m_texture->nodetree); + m_inputOffset = getInputSocketReader(0); + m_inputSize = getInputSocketReader(1); + m_pool = BKE_image_pool_new(); + if (m_texture != nullptr && m_texture->nodetree != nullptr && m_texture->use_nodes) { + ntreeTexBeginExecTree(m_texture->nodetree); } NodeOperation::initExecution(); } void TextureBaseOperation::deinitExecution() { - this->m_inputSize = nullptr; - this->m_inputOffset = nullptr; - BKE_image_pool_free(this->m_pool); - this->m_pool = nullptr; - if (this->m_texture != nullptr && this->m_texture->use_nodes && - this->m_texture->nodetree != nullptr && this->m_texture->nodetree->execdata != nullptr) { - ntreeTexEndExecTree(this->m_texture->nodetree->execdata); + m_inputSize = nullptr; + m_inputOffset = nullptr; + BKE_image_pool_free(m_pool); + m_pool = nullptr; + if (m_texture != nullptr && m_texture->use_nodes && m_texture->nodetree != nullptr && + m_texture->nodetree->execdata != nullptr) { + ntreeTexEndExecTree(m_texture->nodetree->execdata); } NodeOperation::deinitExecution(); } @@ -73,8 +72,8 @@ void TextureBaseOperation::determine_canvas(const rcti &preferred_area, rcti &r_ { r_area = preferred_area; if (BLI_rcti_is_empty(&preferred_area)) { - int width = this->m_rd->xsch * this->m_rd->size / 100; - int height = this->m_rd->ysch * this->m_rd->size / 100; + int width = m_rd->xsch * m_rd->size / 100; + int height = m_rd->ysch * m_rd->size / 100; r_area.xmax = preferred_area.xmin + width; r_area.ymax = preferred_area.ymin + height; } @@ -121,24 +120,16 @@ void TextureBaseOperation::executePixelSampled(float output[4], v += 0.5f / cy; } - this->m_inputSize->readSampled(textureSize, x, y, sampler); - this->m_inputOffset->readSampled(textureOffset, x, y, sampler); + m_inputSize->readSampled(textureSize, x, y, sampler); + m_inputOffset->readSampled(textureOffset, x, y, sampler); vec[0] = textureSize[0] * (u + textureOffset[0]); vec[1] = textureSize[1] * (v + textureOffset[1]); vec[2] = textureSize[2] * textureOffset[2]; const int thread_id = WorkScheduler::current_thread_id(); - retval = multitex_ext(this->m_texture, - vec, - nullptr, - nullptr, - 0, - &texres, - thread_id, - m_pool, - m_sceneColorManage, - false); + retval = multitex_ext( + m_texture, vec, nullptr, nullptr, 0, &texres, thread_id, m_pool, m_sceneColorManage, false); output[3] = texres.talpha ? texres.ta : texres.tin; if (retval & TEX_RGB) { @@ -182,7 +173,7 @@ void TextureBaseOperation::update_memory_buffer_partial(MemoryBuffer *output, vec[1] = tex_size[1] * (v + tex_offset[1]); vec[2] = tex_size[2] * tex_offset[2]; - const int retval = multitex_ext(this->m_texture, + const int retval = multitex_ext(m_texture, vec, nullptr, nullptr, |