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author | Jeroen Bakker <j.bakker@atmind.nl> | 2012-05-22 13:54:08 +0400 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2012-05-22 13:54:08 +0400 |
commit | dbd70c05f799afb4d8a3584eae58af384ee14353 (patch) | |
tree | cd2edf5b6920cedc3d6311680509cffc9b165404 /source/blender/compositor/operations/COM_TextureOperation.h | |
parent | e7647e15859f524c1989847656e4ea228507d71b (diff) |
* Composite result is updated when editing (preview were already
calculated, now the final result is also updated in the image space
* default texture size when not connected to any resolution depended
operation defaults to render size
Diffstat (limited to 'source/blender/compositor/operations/COM_TextureOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_TextureOperation.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h index ee067df2c64..de42b144730 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.h +++ b/source/blender/compositor/operations/COM_TextureOperation.h @@ -43,6 +43,7 @@ extern "C" { class TextureBaseOperation : public NodeOperation { private: Tex *texture; + const Scene *scene; SocketReader *inputSize; SocketReader *inputOffset; @@ -64,6 +65,7 @@ public: void setTexture(Tex *texture) {this->texture = texture;} void initExecution(); void deinitExecution(); + void setScene(const Scene *scene) {this->scene = scene;} }; class TextureOperation:public TextureBaseOperation { |