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authorJeroen Bakker <j.bakker@atmind.nl>2012-05-22 13:54:08 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-05-22 13:54:08 +0400
commitdbd70c05f799afb4d8a3584eae58af384ee14353 (patch)
treecd2edf5b6920cedc3d6311680509cffc9b165404 /source/blender/compositor/operations/COM_TextureOperation.h
parente7647e15859f524c1989847656e4ea228507d71b (diff)
* Composite result is updated when editing (preview were already
calculated, now the final result is also updated in the image space * default texture size when not connected to any resolution depended operation defaults to render size
Diffstat (limited to 'source/blender/compositor/operations/COM_TextureOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h
index ee067df2c64..de42b144730 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.h
+++ b/source/blender/compositor/operations/COM_TextureOperation.h
@@ -43,6 +43,7 @@ extern "C" {
class TextureBaseOperation : public NodeOperation {
private:
Tex *texture;
+ const Scene *scene;
SocketReader *inputSize;
SocketReader *inputOffset;
@@ -64,6 +65,7 @@ public:
void setTexture(Tex *texture) {this->texture = texture;}
void initExecution();
void deinitExecution();
+ void setScene(const Scene *scene) {this->scene = scene;}
};
class TextureOperation:public TextureBaseOperation {