diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_TextureOperation.h | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_TextureOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_TextureOperation.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h index b776f6f2493..064e63c025a 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.h +++ b/source/blender/compositor/operations/COM_TextureOperation.h @@ -62,7 +62,7 @@ protected: MemoryBuffer *createMemoryBuffer(rcti *rect2); public: - void executePixel(float output[4], float x, float y, PixelSampler sampler); + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); void setTexture(Tex *texture) { this->m_texture = texture; } void initExecution(); @@ -79,7 +79,7 @@ public: class TextureAlphaOperation : public TextureBaseOperation { public: TextureAlphaOperation(); - void executePixel(float output[4], float x, float y, PixelSampler sampler); + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); }; |