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authorMonique Dewanchand <m.dewanchand@atmind.nl>2013-02-06 12:40:12 +0400
committerMonique Dewanchand <m.dewanchand@atmind.nl>2013-02-06 12:40:12 +0400
commit23bf087338204b45e5b72c1269bd013a88cf3f9d (patch)
treeb90552717bd7c3af01697d33de29b3872d6d537a /source/blender/compositor/operations/COM_TranslateOperation.cpp
parenta78cf854b4c811d5df24d10cf3b9a0d9d6679ca0 (diff)
Code clean up translate node
added constants. moved the code to a separate class. so it can be reused for other nodes
Diffstat (limited to 'source/blender/compositor/operations/COM_TranslateOperation.cpp')
-rw-r--r--source/blender/compositor/operations/COM_TranslateOperation.cpp105
1 files changed, 0 insertions, 105 deletions
diff --git a/source/blender/compositor/operations/COM_TranslateOperation.cpp b/source/blender/compositor/operations/COM_TranslateOperation.cpp
index 32b9398094d..9f6924eb428 100644
--- a/source/blender/compositor/operations/COM_TranslateOperation.cpp
+++ b/source/blender/compositor/operations/COM_TranslateOperation.cpp
@@ -44,11 +44,6 @@ void TranslateOperation::initExecution()
this->m_inputYOperation = this->getInputSocketReader(2);
ensureDelta();
-
- //Calculate the relative offset once per execution, no need to do this per pixel
- this->m_relativeOffsetX = fmodf(this->getDeltaX(), this->getWidth());
- this->m_relativeOffsetY = fmodf(this->getDeltaY(), this->getHeight());
-
}
void TranslateOperation::deinitExecution()
@@ -66,27 +61,7 @@ void TranslateOperation::executePixel(float output[4], float x, float y, PixelSa
float originalXPos = x - this->getDeltaX();
float originalYPos = y - this->getDeltaY();
- switch (m_wrappingType) {
- case 0:
- //Intentionally empty, originalXPos and originalYPos have been set before
- break;
- case 1:
- // wrap only on the x-axis
- originalXPos = this->getWrappedOriginalXPos(x);
- break;
- case 2:
- // wrap only on the y-axis
- originalYPos = this->getWrappedOriginalYPos(y);
- break;
- case 3:
- // wrap on both
- originalXPos = this->getWrappedOriginalXPos(x);
- originalYPos = this->getWrappedOriginalYPos(y);
- break;
- }
-
this->m_inputOperation->read(output, originalXPos, originalYPos, sampler);
-
}
bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
@@ -100,89 +75,9 @@ bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
newInput.ymin = input->ymin - this->getDeltaY();
newInput.ymax = input->ymax - this->getDeltaY();
- if (m_wrappingType == 1 || m_wrappingType == 3) {
- // wrap only on the x-axis if tile is wrapping
- newInput.xmin = getWrappedOriginalXPos(input->xmin);
- newInput.xmax = getWrappedOriginalXPos(input->xmax);
- if (newInput.xmin > newInput.xmax) {
- newInput.xmin = 0;
- newInput.xmax = this->getWidth();
- }
- }
- if (m_wrappingType == 2 || m_wrappingType == 3) {
- // wrap only on the y-axis if tile is wrapping
- newInput.ymin = getWrappedOriginalYPos(input->ymin);
- newInput.ymax = getWrappedOriginalYPos(input->ymax);
- if (newInput.ymin > newInput.ymax) {
- newInput.ymin = 0;
- newInput.ymax = this->getHeight();
- }
- }
-
-
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void TranslateOperation::setWrapping(char wrapping_type)
-{
- m_wrappingType = wrapping_type;
-}
-
-float TranslateOperation::getWrappedOriginalXPos(float x)
-{
- float originalXPos = 0;
-
- // Positive offset: Append image data from the left
- if (this->m_relativeOffsetX > 0) {
- if (x < this->m_relativeOffsetX) {
- originalXPos = this->getWidth() - this->m_relativeOffsetX + x;
- }
- else {
- originalXPos = x - this->m_relativeOffsetX;
- }
- }
- else {
- // Negative offset: Append image data from the right
- if (x < (this->getWidth() + this->m_relativeOffsetX)) {
- originalXPos = x - this->m_relativeOffsetX;
- }
- else {
- originalXPos = x - (this->getWidth() + this->m_relativeOffsetX);
- }
- }
-
- while (originalXPos < 0) originalXPos += this->m_width;
- return fmodf(originalXPos, this->getWidth());
-}
-
-
-float TranslateOperation::getWrappedOriginalYPos(float y)
-{
- float originalYPos = 0;
-
- // Positive offset: Append image data from the bottom
- if (this->m_relativeOffsetY > 0) {
- if (y < this->m_relativeOffsetY) {
- originalYPos = this->getHeight() - this->m_relativeOffsetY + y;
- }
- else {
- originalYPos = y - this->m_relativeOffsetY;
- }
- }
- else {
- // Negative offset: Append image data from the top
- if (y < (this->getHeight() + this->m_relativeOffsetY)) {
- originalYPos = y - this->m_relativeOffsetY;
- }
- else {
- originalYPos = y - (this->getHeight() + this->m_relativeOffsetY);
- }
- }
-
- while (originalYPos < 0) originalYPos += this->m_height;
- return fmodf(originalYPos, this->getHeight());
-}
-
void TranslateOperation::setFactorXY(float factorX, float factorY)
{
m_factorX = factorX;