diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-03-31 10:24:14 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2021-03-31 12:00:07 +0300 |
commit | e9616c82bd10a5444478d4b86fa4a8dea2041f09 (patch) | |
tree | e42bf8ef6212cb070576de6bf7d40d25e93411d6 /source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc | |
parent | 645fc0c7679423667eb25a77bbd8fb2626d71080 (diff) |
Cleanup: use constexpr for num channels.
Don't assume all compilers are smart. MSVC doesn't inline the call away like CLANG and GCC did.
Diffstat (limited to 'source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc')
-rw-r--r-- | source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc index f61074a44d9..19cd5a53084 100644 --- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc +++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc @@ -137,14 +137,14 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y, const int addXStepValue = QualityStepHelper::getStep(); const int addYStepValue = addXStepValue; - const int addXStepColor = addXStepValue * COM_data_type_num_channels(DataType::Color); + const int addXStepColor = addXStepValue * COM_DATA_TYPE_COLOR_CHANNELS; if (size_center > this->m_threshold) { for (int ny = miny; ny < maxy; ny += addYStepValue) { float dy = ny - y; int offsetValueNy = ny * inputSizeBuffer->getWidth(); int offsetValueNxNy = offsetValueNy + (minx); - int offsetColorNxNy = offsetValueNxNy * COM_data_type_num_channels(DataType::Color); + int offsetColorNxNy = offsetValueNxNy * COM_DATA_TYPE_COLOR_CHANNELS; for (int nx = minx; nx < maxx; nx += addXStepValue) { if (nx != x || ny != y) { float size = MIN2(inputSizeFloatBuffer[offsetValueNxNy] * scalar, size_center); |