diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-02-10 17:14:51 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-02-10 17:14:51 +0400 |
commit | 9a6c5d8b3ef2e2ddd444d79c384bea0eeffca71f (patch) | |
tree | 40f1cdd7932e541e987f1d23001ac5db05ebc6e2 /source/blender/compositor/operations/COM_ViewerOperation.cpp | |
parent | 75cbb07507fa39a1c65296321839cdfd245cc8d6 (diff) |
We've reconsidered previous patch in IRC.
It's more useful to completely ignore alpha for display of straight
colors.
Supporting straight pipeline is possible, but not a topic for bcon4.
Diffstat (limited to 'source/blender/compositor/operations/COM_ViewerOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ViewerOperation.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp index f1ac893bd3f..4d10e49aeeb 100644 --- a/source/blender/compositor/operations/COM_ViewerOperation.cpp +++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp @@ -89,18 +89,20 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber) for (y = y1; y < y2 && (!breaked); y++) { for (x = x1; x < x2; x++) { this->m_imageInput->read(&(buffer[offset4]), x, y, COM_PS_NEAREST); - if (this->m_alphaInput != NULL) { - this->m_alphaInput->read(alpha, x, y, COM_PS_NEAREST); - buffer[offset4 + 3] = alpha[0]; + if (this->m_ignoreAlpha) { + buffer[offset4 + 3] = 1.0f; + } + else { + if (this->m_alphaInput != NULL) { + this->m_alphaInput->read(alpha, x, y, COM_PS_NEAREST); + buffer[offset4 + 3] = alpha[0]; + } } if (m_depthInput) { this->m_depthInput->read(depth, x, y, COM_PS_NEAREST); depthbuffer[offset] = depth[0]; } - if (this->m_straightAlpha) - straight_to_premul_v4(buffer + offset4); - offset ++; offset4 += 4; } |