diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2012-07-29 19:06:50 +0400 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2012-07-29 19:06:50 +0400 |
commit | 93ff6f6dff73cf24e591dd2678ee601495714dc7 (patch) | |
tree | fb91d285b1400d26e36ad4d190aa87009c19d6a1 /source/blender/compositor/operations/COM_ViewerOperation.cpp | |
parent | 4ef8f3f537c7d3c10307cd7e6e1f01d644176914 (diff) |
Support for depth buffers in compositor and viewer node
Support for only alpha images in compositor and viewer node
Diffstat (limited to 'source/blender/compositor/operations/COM_ViewerOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_ViewerOperation.cpp | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp index f7c2ff93b3e..fac90ba2a9e 100644 --- a/source/blender/compositor/operations/COM_ViewerOperation.cpp +++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp @@ -43,9 +43,11 @@ ViewerOperation::ViewerOperation() : ViewerBaseOperation() { this->addInputSocket(COM_DT_COLOR); this->addInputSocket(COM_DT_VALUE); + this->addInputSocket(COM_DT_VALUE); this->m_imageInput = NULL; this->m_alphaInput = NULL; + this->m_depthInput = NULL; } void ViewerOperation::initExecution() @@ -53,6 +55,8 @@ void ViewerOperation::initExecution() // When initializing the tree during initial load the width and height can be zero. this->m_imageInput = getInputSocketReader(0); this->m_alphaInput = getInputSocketReader(1); + this->m_depthInput = getInputSocketReader(2); + this->m_doDepthBuffer = (this->m_depthInput != NULL); ViewerBaseOperation::initExecution(); } @@ -60,6 +64,7 @@ void ViewerOperation::deinitExecution() { this->m_imageInput = NULL; this->m_alphaInput = NULL; + this->m_depthInput = NULL; ViewerBaseOperation::deinitExecution(); } @@ -67,47 +72,55 @@ void ViewerOperation::deinitExecution() void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber) { float *buffer = this->m_outputBuffer; + float *depthbuffer = this->m_depthBuffer; unsigned char *bufferDisplay = this->m_outputBufferDisplay; if (!buffer) return; const int x1 = rect->xmin; const int y1 = rect->ymin; const int x2 = rect->xmax; const int y2 = rect->ymax; - const int offsetadd = (this->getWidth() - (x2 - x1)) * 4; - int offset = (y1 * this->getWidth() + x1) * 4; - float alpha[4], srgb[4]; + const int offsetadd = (this->getWidth() - (x2 - x1)); + const int offsetadd4 = offsetadd * 4; + int offset = (y1 * this->getWidth() + x1); + int offset4 = offset * 4; + float alpha[4], srgb[4], depth[4]; int x; int y; bool breaked = false; for (y = y1; y < y2 && (!breaked); y++) { for (x = x1; x < x2; x++) { - this->m_imageInput->read(&(buffer[offset]), x, y, COM_PS_NEAREST); + this->m_imageInput->read(&(buffer[offset4]), x, y, COM_PS_NEAREST); if (this->m_alphaInput != NULL) { this->m_alphaInput->read(alpha, x, y, COM_PS_NEAREST); - buffer[offset + 3] = alpha[0]; + buffer[offset4 + 3] = alpha[0]; } + if (m_depthInput) { + this->m_depthInput->read(depth, x, y, COM_PS_NEAREST); + depthbuffer[offset] = depth[0]; + } if (this->m_doColorManagement) { if (this->m_doColorPredivide) { - linearrgb_to_srgb_predivide_v4(srgb, buffer + offset); + linearrgb_to_srgb_predivide_v4(srgb, buffer + offset4); } else { - linearrgb_to_srgb_v4(srgb, buffer + offset); + linearrgb_to_srgb_v4(srgb, buffer + offset4); } } else { - copy_v4_v4(srgb, buffer + offset); + copy_v4_v4(srgb, buffer + offset4); } - rgba_float_to_uchar(bufferDisplay + offset, srgb); + rgba_float_to_uchar(bufferDisplay + offset4, srgb); - offset += 4; + offset ++; + offset4 += 4; } if (isBreaked()) { breaked = true; } - offset += offsetadd; + offset4 += offsetadd4; } updateImage(rect); } |