diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2013-11-19 14:06:16 +0400 |
commit | c566e408e42836c136d8818cbea93ce870be09ea (patch) | |
tree | c0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_WriteBufferOperation.cpp | |
parent | 3c662efee33be215092255dd23e4f4f0dc71b502 (diff) |
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).
Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_WriteBufferOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_WriteBufferOperation.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp index c73cb3ae325..832864b399d 100644 --- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp +++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cpp @@ -40,9 +40,9 @@ WriteBufferOperation::~WriteBufferOperation() } } -void WriteBufferOperation::executePixel(float output[4], float x, float y, PixelSampler sampler) +void WriteBufferOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler) { - this->m_input->read(output, x, y, sampler); + this->m_input->readSampled(output, x, y, sampler); } void WriteBufferOperation::initExecution() @@ -98,7 +98,7 @@ void WriteBufferOperation::executeRegion(rcti *rect, unsigned int tileNumber) for (y = y1; y < y2 && (!breaked); y++) { int offset4 = (y * memoryBuffer->getWidth() + x1) * COM_NUMBER_OF_CHANNELS; for (x = x1; x < x2; x++) { - this->m_input->read(&(buffer[offset4]), x, y, COM_PS_NEAREST); + this->m_input->readSampled(&(buffer[offset4]), x, y, COM_PS_NEAREST); offset4 += COM_NUMBER_OF_CHANNELS; } if (isBreaked()) { |