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authorLukas Tönne <lukas.toenne@gmail.com>2013-11-19 14:06:16 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2013-11-19 14:06:16 +0400
commitc566e408e42836c136d8818cbea93ce870be09ea (patch)
treec0b4a027241247558fd5b87786f8e362cb98ef8d /source/blender/compositor/operations/COM_ZCombineOperation.h
parent3c662efee33be215092255dd23e4f4f0dc71b502 (diff)
Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered). This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing). Differential Revision: http://developer.blender.org/D7
Diffstat (limited to 'source/blender/compositor/operations/COM_ZCombineOperation.h')
-rw-r--r--source/blender/compositor/operations/COM_ZCombineOperation.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.h b/source/blender/compositor/operations/COM_ZCombineOperation.h
index eeeb29d330f..199120fa3be 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.h
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.h
@@ -47,11 +47,11 @@ public:
/**
* the inner loop of this program
*/
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ZCombineAlphaOperation : public ZCombineOperation {
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ZCombineMaskOperation : public NodeOperation {
@@ -64,10 +64,10 @@ public:
void initExecution();
void deinitExecution();
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class ZCombineMaskAlphaOperation : public ZCombineMaskOperation {
- void executePixel(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif