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authorCampbell Barton <ideasman42@gmail.com>2021-03-10 07:47:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-10 07:47:50 +0300
commit70e73974b593d2fe3adfd9c964274c037fb51887 (patch)
tree680ab58a61b941964723bad7a318b28af2aab793 /source/blender/compositor/operations
parent548e2e2f251e7dcecfc4db0f8d8ea04414fc2b56 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/compositor/operations')
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cc b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
index d6894dfc8ad..f03d702dc58 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cc
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
@@ -847,7 +847,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
* overestimates the contribution of foreground pixels but looks a
* bit better without a sudden cutoff. */
blendfac = ((samples - step) / (float)samples);
- /* smoothstep to make it look a bit nicer as well */
+ /* Smooth-step to make it look a bit nicer as well. */
blendfac = 3.0f * pow(blendfac, 2.0f) - 2.0f * pow(blendfac, 3.0f);
/* accum */