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authorCampbell Barton <campbell@blender.org>2022-05-11 06:37:10 +0300
committerCampbell Barton <campbell@blender.org>2022-05-11 06:40:09 +0300
commita652568570a5c86247966e7805740f190ee7e388 (patch)
tree5f19126bdf8aa9f621073f5413865627a59b98f8 /source/blender/compositor/operations
parent2fa2612b06d05c0ef4b3a78d2701cb53e1899d90 (diff)
Cleanup: use 'num' / 'size' suffix instead of 'sz'
GPU code used `sz` as an abbreviation for size, as well as a few other places. Use size where this represents a size in bytes, see: T85728.
Diffstat (limited to 'source/blender/compositor/operations')
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
index 573a740dac8..725751d15af 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
@@ -112,7 +112,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
double *X, *Y, *W;
const unsigned int src_width = src->get_width();
const unsigned int src_height = src->get_height();
- unsigned int x, y, sz;
+ unsigned int x, y, src_dim_max;
unsigned int i;
float *buffer = src->get_buffer();
const uint8_t num_channels = src->get_num_channels();
@@ -202,10 +202,10 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
(void)0
/* Intermediate buffers. */
- sz = MAX2(src_width, src_height);
- X = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss X buf");
- Y = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss Y buf");
- W = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss W buf");
+ src_dim_max = MAX2(src_width, src_height);
+ X = (double *)MEM_callocN(src_dim_max * sizeof(double), "IIR_gauss X buf");
+ Y = (double *)MEM_callocN(src_dim_max * sizeof(double), "IIR_gauss Y buf");
+ W = (double *)MEM_callocN(src_dim_max * sizeof(double), "IIR_gauss W buf");
if (xy & 1) { /* H. */
int offset;
for (y = 0; y < src_height; y++) {