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authorCampbell Barton <ideasman42@gmail.com>2018-12-12 04:50:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-12 04:50:58 +0300
commite757c4a3bec8b0e8d198531a28327332af00a9ba (patch)
tree4707fd51cffdbe932123a29bbcfe4528fc9c2b55 /source/blender/compositor/operations
parentba8d6ca3dd92eed5d679caa28f5446cd07b8a112 (diff)
Cleanup: use colon separator after parameter
Helps separate variable names from descriptive text. Was already used in some parts of the code, double space and dashes were used elsewhere.
Diffstat (limited to 'source/blender/compositor/operations')
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.h18
-rw-r--r--source/blender/compositor/operations/COM_PixelateOperation.h10
-rw-r--r--source/blender/compositor/operations/COM_SunBeamsOperation.cpp6
3 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.h b/source/blender/compositor/operations/COM_BokehImageOperation.h
index c4616e5fecb..510ff6377a0 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.h
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.h
@@ -90,18 +90,18 @@ private:
/**
* \brief determine the coordinate of a flap cornder
*
- * \param r result in bokehimage space are stored [x,y]
- * \param flapNumber the flap number to calculate
- * \param distance the lens distance is used to simulate lens shifts
+ * \param r: result in bokehimage space are stored [x,y]
+ * \param flapNumber: the flap number to calculate
+ * \param distance: the lens distance is used to simulate lens shifts
*/
void detemineStartPointOfFlap(float r[2], int flapNumber, float distance);
/**
* \brief Determine if a coordinate is inside the bokeh image
*
- * \param distance the distance that will be used. This parameter is modified a bit to mimic lens shifts
- * \param x the x coordinate of the pixel to evaluate
- * \param y the y coordinate of the pixel to evaluate
+ * \param distance: the distance that will be used. This parameter is modified a bit to mimic lens shifts
+ * \param x: the x coordinate of the pixel to evaluate
+ * \param y: the y coordinate of the pixel to evaluate
* \return float range 0..1 0 is completely outside
*/
float isInsideBokeh(float distance, float x, float y);
@@ -125,14 +125,14 @@ public:
/**
* \brief determine the resolution of this operation. currently fixed at [COM_BLUR_BOKEH_PIXELS, COM_BLUR_BOKEH_PIXELS]
- * \param resolution
- * \param preferredResolution
+ * \param resolution:
+ * \param preferredResolution:
*/
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
/**
* \brief set the node data
- * \param data
+ * \param data:
*/
void setData(NodeBokehImage *data) { this->m_data = data; }
diff --git a/source/blender/compositor/operations/COM_PixelateOperation.h b/source/blender/compositor/operations/COM_PixelateOperation.h
index cd91c2ccc05..381c723f7e8 100644
--- a/source/blender/compositor/operations/COM_PixelateOperation.h
+++ b/source/blender/compositor/operations/COM_PixelateOperation.h
@@ -41,7 +41,7 @@ private:
public:
/**
* \brief PixelateOperation
- * \param dataType the datatype to create this operator for (saves datatype conversions)
+ * \param dataType: the datatype to create this operator for (saves datatype conversions)
*/
PixelateOperation(DataType dataType);
@@ -57,10 +57,10 @@ public:
/**
* \brief executePixel
- * \param output result
- * \param x x-coordinate
- * \param y y-coordinate
- * \param sampler sampler
+ * \param output: result
+ * \param x: x-coordinate
+ * \param y: y-coordinate
+ * \param sampler: sampler
*/
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
index e556d366353..10d128d01c3 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
@@ -105,9 +105,9 @@ struct BufferLineAccumulator {
* at dist_min from the target pt. This way the loop can be canceled as soon as it runs
* out of the buffer rect, because no pixels further along the line can contribute.
*
- * \param x, y Start location in the buffer
- * \param num Total steps in the loop
- * \param v, dv Vertical offset in sector space, for line offset perpendicular to the loop axis
+ * \param x, y: Start location in the buffer
+ * \param num: Total steps in the loop
+ * \param v, dv: Vertical offset in sector space, for line offset perpendicular to the loop axis
*/
static float *init_buffer_iterator(MemoryBuffer *input, const float source[2], const float co[2],
float dist_min, float dist_max,