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author | Jeroen Bakker <j.bakker@atmind.nl> | 2012-05-23 14:31:16 +0400 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2012-05-23 14:31:16 +0400 |
commit | a4257c888073bce1f6f95267c81b17e6445f9055 (patch) | |
tree | 48dbd83e06e13ca6684480b5f46cca8f78d7c803 /source/blender/compositor/operations | |
parent | c0f59c44f8f4a15368335337adc7b9aafbe3fca6 (diff) |
* Stopped flickering of preview images
* Solved crash when first input socket of brightness node is not
connected
Diffstat (limited to 'source/blender/compositor/operations')
-rw-r--r-- | source/blender/compositor/operations/COM_PreviewOperation.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp index 2b02546a8f9..a7b6fc93b25 100644 --- a/source/blender/compositor/operations/COM_PreviewOperation.cpp +++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp @@ -93,7 +93,6 @@ void PreviewOperation::executeRegion(rcti *rect, unsigned int tileNumber, Memory color[2] = 0.0f; color[3] = 1.0f; input->read(color, rx, ry, COM_PS_NEAREST, memoryBuffers); - /// @todo: linear conversion only when scene color management is selected, also check predivide. linearrgb_to_srgb_v4(color, color); F4TOCHAR4(color, outputBuffer+offset); offset +=4; |