Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorOmar Emara <mail@OmarEmara.dev>2022-11-02 14:55:23 +0300
committerOmar Emara <mail@OmarEmara.dev>2022-11-02 14:55:23 +0300
commitbc8b15f1a532b078fcc4072295c442d140cdbc06 (patch)
tree57f5451d2b59e07752a75baef704e21fa8203426 /source/blender/compositor/realtime_compositor/shaders/infos/compositor_split_viewer_info.hh
parentc394f510a5150a177919976b5775783c997b6934 (diff)
Realtime Compositor: Move shaders to compositor module
This patch moves the GLSL shaders and their infos to the compositor module as decided by the EEVEE & Viewport module. This is a non functional change. Differential Revision: https://developer.blender.org/D16360 Reviewed By: Clement Foucault
Diffstat (limited to 'source/blender/compositor/realtime_compositor/shaders/infos/compositor_split_viewer_info.hh')
-rw-r--r--source/blender/compositor/realtime_compositor/shaders/infos/compositor_split_viewer_info.hh22
1 files changed, 22 insertions, 0 deletions
diff --git a/source/blender/compositor/realtime_compositor/shaders/infos/compositor_split_viewer_info.hh b/source/blender/compositor/realtime_compositor/shaders/infos/compositor_split_viewer_info.hh
new file mode 100644
index 00000000000..d5793b0ce59
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/shaders/infos/compositor_split_viewer_info.hh
@@ -0,0 +1,22 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "gpu_shader_create_info.hh"
+
+GPU_SHADER_CREATE_INFO(compositor_split_viewer_shared)
+ .local_group_size(16, 16)
+ .push_constant(Type::FLOAT, "split_ratio")
+ .push_constant(Type::IVEC2, "view_size")
+ .sampler(0, ImageType::FLOAT_2D, "first_image_tx")
+ .sampler(1, ImageType::FLOAT_2D, "second_image_tx")
+ .image(0, GPU_RGBA16F, Qualifier::WRITE, ImageType::FLOAT_2D, "output_img")
+ .compute_source("compositor_split_viewer.glsl");
+
+GPU_SHADER_CREATE_INFO(compositor_split_viewer_horizontal)
+ .additional_info("compositor_split_viewer_shared")
+ .define("SPLIT_HORIZONTAL")
+ .do_static_compilation(true);
+
+GPU_SHADER_CREATE_INFO(compositor_split_viewer_vertical)
+ .additional_info("compositor_split_viewer_shared")
+ .define("SPLIT_VERTICAL")
+ .do_static_compilation(true);