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authorJoseph Eagar <joeedh@gmail.com>2022-11-08 20:13:59 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-11-08 20:13:59 +0300
commite59ebfef3c583985553e78492cf8cd07bbe7648e (patch)
tree35f31c3b592f40885baf8d8b078844c92bfbabe7 /source/blender/compositor/realtime_compositor/shaders/library/gpu_shader_compositor_main.glsl
parentfe7088c99ff084f7218ab20136d49eb1a1dccd0b (diff)
parent4c182aef7ce0e8c26dd2b85c1fa2cd45c2ef64ea (diff)
Merge branch 'master' into temp-sculpt-brush-channeltemp-sculpt-brush-channel
Diffstat (limited to 'source/blender/compositor/realtime_compositor/shaders/library/gpu_shader_compositor_main.glsl')
-rw-r--r--source/blender/compositor/realtime_compositor/shaders/library/gpu_shader_compositor_main.glsl7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/compositor/realtime_compositor/shaders/library/gpu_shader_compositor_main.glsl b/source/blender/compositor/realtime_compositor/shaders/library/gpu_shader_compositor_main.glsl
new file mode 100644
index 00000000000..27624223dbc
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/shaders/library/gpu_shader_compositor_main.glsl
@@ -0,0 +1,7 @@
+/* The compute shader that will be dispatched by the compositor ShaderOperation. It just calls the
+ * evaluate function that will be dynamically generated and appended to this shader in the
+ * ShaderOperation::generate_code method. */
+void main()
+{
+ evaluate();
+}