Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHans Goudey <h.goudey@me.com>2022-08-31 19:49:35 +0300
committerHans Goudey <h.goudey@me.com>2022-08-31 20:06:13 +0300
commit91d9f46aecacab60d747b757cf57ecdc1b18913a (patch)
tree85f0adae90cf5adde5bf6763c6c33de15c85f7c3 /source/blender/compositor/realtime_compositor
parentfae955fdb11e49d8c2fad29da6546038ae7386db (diff)
Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they are more explicit about not modifying original nodes from the editor. Differential Revision: https://developer.blender.org/D15822
Diffstat (limited to 'source/blender/compositor/realtime_compositor')
-rw-r--r--source/blender/compositor/realtime_compositor/COM_shader_node.hh2
-rw-r--r--source/blender/compositor/realtime_compositor/intern/shader_node.cc4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/realtime_compositor/COM_shader_node.hh b/source/blender/compositor/realtime_compositor/COM_shader_node.hh
index 453226ec452..50337935d03 100644
--- a/source/blender/compositor/realtime_compositor/COM_shader_node.hh
+++ b/source/blender/compositor/realtime_compositor/COM_shader_node.hh
@@ -73,7 +73,7 @@ class ShaderNode {
const DNode &node() const;
/* Returns a reference to the node this operations represents. */
- bNode &bnode() const;
+ const bNode &bnode() const;
private:
/* Populate the inputs of the node. The input link is set to nullptr and is expected to be
diff --git a/source/blender/compositor/realtime_compositor/intern/shader_node.cc b/source/blender/compositor/realtime_compositor/intern/shader_node.cc
index 9310de3cbf4..96dd50790c3 100644
--- a/source/blender/compositor/realtime_compositor/intern/shader_node.cc
+++ b/source/blender/compositor/realtime_compositor/intern/shader_node.cc
@@ -57,9 +57,9 @@ const DNode &ShaderNode::node() const
return node_;
}
-bNode &ShaderNode::bnode() const
+const bNode &ShaderNode::bnode() const
{
- return const_cast<bNode &>(*node_);
+ return *node_;
}
static eGPUType gpu_type_from_socket_type(eNodeSocketDatatype type)