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authorCampbell Barton <ideasman42@gmail.com>2019-02-11 02:51:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-11 02:51:25 +0300
commitffd0fee97c364866d387718a9ee172466054133b (patch)
tree3a057118eb8fd09e857853ae16277853cecd286a /source/blender/compositor
parent9ca6fc41ae7cc9d8e5ce89b10d1237c035ce5d63 (diff)
Cleanup: comment indentation & spelling
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index 3cbc016f824..7f95843a525 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -112,7 +112,7 @@ void TextureBaseOperation::executePixelSampled(float output[4], float x, float y
/* When no interpolation/filtering happens in multitex() foce nearest interpolation.
* We do it here because (a) we can't easily say multitex() that we want nearest
- * interpolaiton and (b) in such configuration multitex() sinply floor's the value
+ * interpolation and (b) in such configuration multitex() sinply floor's the value
* which often produces artifacts.
*/
if (m_texture != NULL && (m_texture->imaflag & TEX_INTERPOL) == 0) {