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authorJeroen Bakker <j.bakker@atmind.nl>2012-07-12 00:51:00 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-07-12 00:51:00 +0400
commit4fb850c72ee15cf0a305079e8fb6d23f180fb419 (patch)
treed15b2ecb8f2ed2bb057e6ff04e2e189b347beae1 /source/blender/compositor
parent83d2314edfe2c123c3151884a66c5a6ba2d849f6 (diff)
Compositor:
re-optimized the Defocus node. * localized MemoryBuffers * removed read(x,y) calls * shuffled some lines in the execute pixel * added a readNoCheck function to the memorybuffer (only use this when you are certain you are reading a pixel inside the memorybuffer.
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h7
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl24
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl.h20
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp66
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h4
5 files changed, 79 insertions, 42 deletions
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index 51a45efc051..eed0c796cd8 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -140,6 +140,13 @@ public:
}
}
+ inline void readNoCheck(float result[4], int x, int y) {
+ const int dx = x - this->m_rect.xmin;
+ const int dy = y - this->m_rect.ymin;
+ const int offset = (this->m_chunkWidth * dy + dx) * COM_NUMBER_OF_CHANNELS;
+ copy_v4_v4(result, &this->m_buffer[offset]);
+ }
+
void writePixel(int x, int y, const float color[4]);
void addPixel(int x, int y, const float color[4]);
inline void readCubic(float result[4], float x, float y)
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl b/source/blender/compositor/operations/COM_OpenCLKernels.cl
index 41838e41fba..cbbb4d0b3f2 100644
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl
@@ -101,16 +101,16 @@ __kernel void defocusKernel(__read_only image2d_t inputImage, __read_only image2
float size = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;
color_accum = read_imagef(inputImage, SAMPLER_NEAREST, inputCoordinate);
- for (int ny = miny; ny < maxy; ny += step) {
- for (int nx = minx; nx < maxx; nx += step) {
- if (nx >= 0 && nx < dimension.s0 && ny >= 0 && ny < dimension.s1) {
- inputCoordinate.s0 = nx - offsetInput.s0;
- inputCoordinate.s1 = ny - offsetInput.s1;
- tempSize = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;
- if (size > threshold && tempSize > threshold) {
- float dx = nx - realCoordinate.s0;
- float dy = ny - realCoordinate.s1;
- if (dx != 0 || dy != 0) {
+ if (size > threshold) {
+ for (int ny = miny; ny < maxy; ny += step) {
+ inputCoordinate.s1 = ny - offsetInput.s1;
+ float dy = ny - realCoordinate.s1;
+ for (int nx = minx; nx < maxx; nx += step) {
+ float dx = nx - realCoordinate.s0;
+ if (dx != 0 || dy != 0) {
+ inputCoordinate.s0 = nx - offsetInput.s0;
+ tempSize = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;
+ if (tempSize > threshold) {
if (tempSize >= fabs(dx) && tempSize >= fabs(dy)) {
float2 uv = { 256.0f + dx * 256.0f / tempSize, 256.0f + dy * 256.0f / tempSize};
bokeh = read_imagef(bokehImage, SAMPLER_NEAREST, uv);
@@ -121,8 +121,8 @@ __kernel void defocusKernel(__read_only image2d_t inputImage, __read_only image2
}
}
}
- }
- }
+ }
+ }
}
color = color_accum * (1.0f / multiplier_accum);
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl.h b/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
index d57aa1366de..cc18039c5b1 100644
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl.h
@@ -103,16 +103,16 @@ const char * clkernelstoh_COM_OpenCLKernels_cl = "/*\n" \
" float size = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;\n" \
" color_accum = read_imagef(inputImage, SAMPLER_NEAREST, inputCoordinate);\n" \
"\n" \
-" for (int ny = miny; ny < maxy; ny += step) {\n" \
-" for (int nx = minx; nx < maxx; nx += step) {\n" \
-" if (nx >= 0 && nx < dimension.s0 && ny >= 0 && ny < dimension.s1) {\n" \
-" inputCoordinate.s0 = nx - offsetInput.s0;\n" \
-" inputCoordinate.s1 = ny - offsetInput.s1;\n" \
-" tempSize = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;\n" \
-" if (size > threshold && tempSize > threshold) {\n" \
-" float dx = nx - realCoordinate.s0;\n" \
-" float dy = ny - realCoordinate.s1;\n" \
-" if (dx != 0 || dy != 0) {\n" \
+" if (size > threshold) {\n" \
+" for (int ny = miny; ny < maxy; ny += step) {\n" \
+" inputCoordinate.s1 = ny - offsetInput.s1;\n" \
+" float dy = ny - realCoordinate.s1;\n" \
+" for (int nx = minx; nx < maxx; nx += step) {\n" \
+" float dx = nx - realCoordinate.s0;\n" \
+" if (dx != 0 || dy != 0) {\n" \
+" inputCoordinate.s0 = nx - offsetInput.s0;\n" \
+" tempSize = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;\n" \
+" if (tempSize > threshold) {\n" \
" if (tempSize >= fabs(dx) && tempSize >= fabs(dy)) {\n" \
" float2 uv = { 256.0f + dx * 256.0f / tempSize, 256.0f + dy * 256.0f / tempSize};\n" \
" bokeh = read_imagef(bokehImage, SAMPLER_NEAREST, uv);\n" \
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index 61538fde258..5d17526185b 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -62,8 +62,29 @@ void VariableSizeBokehBlurOperation::initExecution()
QualityStepHelper::initExecution(COM_QH_INCREASE);
}
+void *VariableSizeBokehBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
+{
+ MemoryBuffer** result = new MemoryBuffer*[3];
+ result[0] = (MemoryBuffer*)this->m_inputProgram->initializeTileData(rect, memoryBuffers);
+ result[1] = (MemoryBuffer*)this->m_inputBokehProgram->initializeTileData(rect, memoryBuffers);
+ result[2] = (MemoryBuffer*)this->m_inputSizeProgram->initializeTileData(rect, memoryBuffers);
+ return result;
+}
+
+void VariableSizeBokehBlurOperation::deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data)
+{
+ MemoryBuffer** result = (MemoryBuffer**)data;
+ delete[] result;
+}
+
void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
+ MemoryBuffer** buffers = (MemoryBuffer**)data;
+ MemoryBuffer* inputProgramBuffer = buffers[0];
+ MemoryBuffer* inputBokehBuffer = buffers[1];
+ MemoryBuffer* inputSizeBuffer = buffers[2];
+ float* inputSizeFloatBuffer = inputSizeBuffer->getBuffer();
+ float* inputProgramFloatBuffer = inputProgramBuffer->getBuffer();
float readColor[4];
float bokeh[4];
float tempSize[4];
@@ -84,32 +105,37 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me
int maxy = MIN2(y + this->m_maxBlur, m_height);
#endif
{
- this->m_inputSizeProgram->read(tempSize, x, y, COM_PS_NEAREST, inputBuffers);
- this->m_inputProgram->read(readColor, x, y, COM_PS_NEAREST, inputBuffers);
+ inputSizeBuffer->readNoCheck(tempSize, x, y);
+ inputProgramBuffer->readNoCheck(readColor, x, y);
+
add_v4_v4(color_accum, readColor);
add_v4_fl(multiplier_accum, 1.0f);
float sizeCenter = tempSize[0];
- for (int ny = miny; ny < maxy; ny += QualityStepHelper::getStep()) {
- for (int nx = minx; nx < maxx; nx += QualityStepHelper::getStep()) {
- if (nx >= 0 && nx < this->getWidth() && ny >= 0 && ny < getHeight()) {
- this->m_inputSizeProgram->read(tempSize, nx, ny, COM_PS_NEAREST, inputBuffers);
- float size = tempSize[0];
- float fsize = fabsf(size);
- if (sizeCenter > this->m_threshold && size > this->m_threshold) {
- float dx = nx - x;
- float dy = ny - y;
- if (nx == x && ny == y) {
- }
- else if (fsize > fabsf(dx) && fsize > fabsf(dy)) {
- float u = (256 + (dx/size) * 256);
- float v = (256 + (dy/size) * 256);
- this->m_inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
- this->m_inputProgram->read(readColor, nx, ny, COM_PS_NEAREST, inputBuffers);
- madd_v4_v4v4(color_accum, bokeh, readColor);
- add_v4_v4(multiplier_accum, bokeh);
+ const int addXStep = QualityStepHelper::getStep()*COM_NUMBER_OF_CHANNELS;
+
+ if (sizeCenter > this->m_threshold) {
+ for (int ny = miny; ny < maxy; ny += QualityStepHelper::getStep()) {
+ float dy = ny - y;
+ int offsetNy = ny * inputSizeBuffer->getWidth() * COM_NUMBER_OF_CHANNELS;
+ int offsetNxNy = offsetNy + (minx*COM_NUMBER_OF_CHANNELS);
+ for (int nx = minx; nx < maxx; nx += QualityStepHelper::getStep()) {
+ if (nx != x || ny != y)
+ {
+ float size = inputSizeFloatBuffer[offsetNxNy];
+ if (size > this->m_threshold) {
+ float fsize = fabsf(size);
+ float dx = nx - x;
+ if (fsize > fabsf(dx) && fsize > fabsf(dy)) {
+ float u = (256.0f + (dx/size) * 256.0f);
+ float v = (256.0f + (dy/size) * 256.0f);
+ inputBokehBuffer->readNoCheck(bokeh, u, v);
+ madd_v4_v4v4(color_accum, bokeh, &inputProgramFloatBuffer[offsetNxNy]);
+ add_v4_v4(multiplier_accum, bokeh);
+ }
}
}
+ offsetNxNy += addXStep;
}
}
}
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
index 6c9196c3eab..0ecfb5a542c 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
@@ -50,6 +50,10 @@ public:
*/
void initExecution();
+ void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
+
+ void deinitializeTileData(rcti *rect, MemoryBuffer **memoryBuffers, void *data);
+
/**
* Deinitialize the execution
*/