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authorValentin <Poulpator>2020-09-30 13:09:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-30 13:11:06 +0300
commit5ac477805637f20b8ac5e742457fa8f304066d83 (patch)
tree6e0ccbf01192495fe030a2ac6c05edaf33e0376c /source/blender/compositor
parentc0a563ffe814f227411f6b6ce6276a780245ccea (diff)
Cleanup: convert gforge task ID's to phabricator format
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/intern/COM_Node.h2
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp2
-rw-r--r--source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp6
-rw-r--r--source/blender/compositor/operations/COM_CurveBaseOperation.cpp2
4 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h
index 0a34eff3492..15b6fcee3dc 100644
--- a/source/blender/compositor/intern/COM_Node.h
+++ b/source/blender/compositor/intern/COM_Node.h
@@ -215,7 +215,7 @@ class Node {
/**
* when a node has no valid data (missing image or a group nodes ID pointer is NULL)
* call this function from #convertToOperations, this way the node sockets are converted
- * into valid outputs, without this the compositor system gets confused and crashes, see [#32490]
+ * into valid outputs, without this the compositor system gets confused and crashes, see T32490.
*/
void convertToOperations_invalid(NodeConverter *compiler) const;
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
index c178722a23f..1662b81c265 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_ImageNode.cpp
@@ -204,7 +204,7 @@ void ImageNode::convertToOperations(NodeConverter &converter,
}
BKE_image_release_ibuf(image, ibuf, NULL);
- /* without this, multilayer that fail to load will crash blender [#32490] */
+ /* without this, multilayer that fail to load will crash blender T32490. */
if (is_multilayer_ok == false) {
for (int i = 0; i < getNumberOfOutputSockets(); i++) {
converter.setInvalidOutput(getOutputSocket(i));
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
index 50f8eab5fbc..1a1ea794d24 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
@@ -86,7 +86,7 @@ void ConvertDepthToRadiusOperation::executePixelSampled(float output[4],
if (z != 0.0f) {
float iZ = (1.0f / z);
- // bug #6656 part 2b, do not rescale
+ /* bug T6656 part 2b, do not re-scale. */
#if 0
bcrad = 0.5f * fabs(aperture * (dof_sp * (cam_invfdist - iZ) - 1.0f));
// scale crad back to original maximum and blend
@@ -94,8 +94,8 @@ void ConvertDepthToRadiusOperation::executePixelSampled(float output[4],
#endif
radius = 0.5f * fabsf(this->m_aperture *
(this->m_dof_sp * (this->m_inverseFocalDistance - iZ) - 1.0f));
- // 'bug' #6615, limit minimum radius to 1 pixel, not really a solution, but somewhat mitigates
- // the problem
+ /* 'bug' T6615, limit minimum radius to 1 pixel,
+ * not really a solution, but somewhat mitigates the problem. */
if (radius < 0.0f) {
radius = 0.0f;
}
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
index 855f728f7bf..da62928ce7f 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
@@ -47,7 +47,7 @@ void CurveBaseOperation::deinitExecution()
void CurveBaseOperation::setCurveMapping(CurveMapping *mapping)
{
- /* duplicate the curve to avoid glitches while drawing, see bug [#32374] */
+ /* duplicate the curve to avoid glitches while drawing, see bug T32374. */
if (this->m_curveMapping) {
BKE_curvemapping_free(this->m_curveMapping);
}