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author | Campbell Barton <ideasman42@gmail.com> | 2019-08-04 05:51:44 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-04 05:51:44 +0300 |
commit | 2425401a594649abff263d49b902e335a7d614e0 (patch) | |
tree | b035713521575230de03012edf14966e1aed1719 /source/blender/compositor | |
parent | 85a7cebd537d3782299be180dd1859555d2e12d0 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/compositor')
-rw-r--r-- | source/blender/compositor/operations/COM_TextureOperation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp index f2d78845b6c..e09ccbb016a 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.cpp +++ b/source/blender/compositor/operations/COM_TextureOperation.cpp @@ -111,9 +111,9 @@ void TextureBaseOperation::executePixelSampled(float output[4], float u = (x - cx) / this->getWidth() * 2; float v = (y - cy) / this->getHeight() * 2; - /* When no interpolation/filtering happens in multitex() foce nearest interpolation. + /* When no interpolation/filtering happens in multitex() force nearest interpolation. * We do it here because (a) we can't easily say multitex() that we want nearest - * interpolation and (b) in such configuration multitex() sinply floor's the value + * interpolation and (b) in such configuration multitex() simply floor's the value * which often produces artifacts. */ if (m_texture != NULL && (m_texture->imaflag & TEX_INTERPOL) == 0) { |