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authorJeroen Bakker <j.bakker@atmind.nl>2012-08-17 16:53:04 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-08-17 16:53:04 +0400
commit6547b1e7707c975ac68f7e4833836af146fce71c (patch)
tree7ce786362292f89de53589d3c6374b1b49251ee3 /source/blender/compositor
parent1465b06fad0f6240c73f8bc9f2295912ff8e8d8f (diff)
Documentation of the Bokeh image operation :)
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/operations/COM_BokehImageOperation.h91
1 files changed, 87 insertions, 4 deletions
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.h b/source/blender/compositor/operations/COM_BokehImageOperation.h
index fe86e162eb2..44c4c0cfe27 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.h
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.h
@@ -24,42 +24,125 @@
#define _COM_BokehImageOperation_h
#include "COM_NodeOperation.h"
-
+/**
+ * @brief The BokehImageOperation class is an operation that creates an image useful to mimic the internals
+ *of a camera.
+ *
+ * features:
+ * - number of flaps
+ * - angle offset of the flaps
+ * - rounding of the flaps (also used to make a circular lens)
+ * - simulate catadioptric
+ * - simulate lensshift
+ *
+ * Per pixel the algorithm determines the edge of the bokeh on the same line as the center of the image and the pixel
+ * is evaluating.
+ *
+ * The edge is detected by finding the closest point on the direct line between the two nearest flap-corners.
+ * this edge is interpolated with a full circle.
+ * Result of this edge detection is stored as the distance between the center of the image and the edge.
+ *
+ * catadioptric lenses are simulated to interpolate between the center of the image and the distance of the edge.
+ * We now have three distances:
+ * - distance between the center of the image and the pixel to be evaluated
+ * - distance between the center of the image and the outer-edge
+ * - distance between the center of the image and the inner-edge
+ *
+ * With a simple compare it can be detected if the evaluated pixel is between the outer and inner edge.
+ */
class BokehImageOperation : public NodeOperation {
private:
+ /**
+ * @brief Settings of the bokeh image
+ */
NodeBokehImage *m_data;
+ /**
+ * @brief precalced center of the image
+ */
float m_center[2];
+
+ /**
+ * @brief 1.0-rounding
+ */
float m_inverseRounding;
+
+ /**
+ * @brief distance of a full circle lens
+ */
float m_circularDistance;
+
+ /**
+ * @brief radius when the first flap starts
+ */
float m_flapRad;
+
+ /**
+ * @brief radians of a single flap
+ */
float m_flapRadAdd;
+ /**
+ * @brief should the m_data field by deleted when this operation is finished
+ */
bool m_deleteData;
+ /**
+ * @brief detemine the coordinate of a flap cornder
+ *
+ * @param r result in bokehimage space are stored [x,y]
+ * @param flapNumber the flap number to calculate
+ * @param distance the lens distance is used to simulate lens shifts
+ */
void detemineStartPointOfFlap(float r[2], int flapNumber, float distance);
+
+ /**
+ * @brief Determine if a coordinate is inside the bokeh image
+ *
+ * @param distance the distance that will be used. This parameter is modified a bit to mimic lens shifts
+ * @param x the x coordinate of the pixel to evaluate
+ * @param y the y coordinate of the pixel to evaluate
+ * @return float range 0..1 0 is completely outside
+ */
float isInsideBokeh(float distance, float x, float y);
public:
BokehImageOperation();
/**
- * the inner loop of this program
+ * @brief the inner loop of this program
*/
void executePixel(float output[4], float x, float y, PixelSampler sampler);
/**
- * Initialize the execution
+ * @brief Initialize the execution
*/
void initExecution();
/**
- * Deinitialize the execution
+ * @brief Deinitialize the execution
*/
void deinitExecution();
+ /**
+ * @brief determine the resolution of this operation. currently fixed at [COM_BLUR_BOKEH_PIXELS, COM_BLUR_BOKEH_PIXELS]
+ * @param resolution
+ * @param preferredResolution
+ */
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
+ /**
+ * @brief set the node data
+ * @param data
+ */
void setData(NodeBokehImage *data) { this->m_data = data; }
+
+ /**
+ * @brief deleteDataOnFinish
+ *
+ * There are cases that the compositor uses this operation on its own (see defocus node)
+ * the deleteDataOnFinish must only be called when the data has been created by the compositor.
+ *It should not be called when the data has been created by the node-editor/user.
+ */
void deleteDataOnFinish() { this->m_deleteData = true; }
};
#endif