Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-08-10 19:31:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-10 19:31:54 +0400
commitb84c1dd59240560a6d681a3853c82eeac3b0d350 (patch)
tree07bd750bc7ed34ade4b3eec0969547d9199d644c /source/blender/compositor
parent2a1b7f7f8eaef4fd66d9031f8e906f5ba8a9a5b2 (diff)
compositor: bokeh blur size input can now be an image, in this case it uses VariableSizeBokehBlurOperation class internally.
updated opencl too.
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp44
-rw-r--r--source/blender/compositor/operations/COM_OpenCLKernels.cl14
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp54
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h3
4 files changed, 78 insertions, 37 deletions
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index f45572fe4ae..434fcf2a608 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -36,24 +36,42 @@ BokehBlurNode::BokehBlurNode(bNode *editorNode) : Node(editorNode)
void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
- BokehBlurOperation *operation = new BokehBlurOperation();
InputSocket *inputSizeSocket = this->getInputSocket(2);
bool connectedSizeSocket = inputSizeSocket->isConnected();
- const bNodeSocket *sock = this->getInputSocket(2)->getbNodeSocket();
- const float size = ((const bNodeSocketValueFloat *)sock->default_value)->value;
+ if (connectedSizeSocket) {
+ VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
- this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
- this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
- this->getInputSocket(2)->relinkConnections(operation->getInputSocket(3), 2, graph);
- this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, graph);
- //operation->setSize(((bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
- operation->setQuality(context->getQuality());
- operation->setbNode(this->getbNode());
- graph->addOperation(operation);
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+ this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
+ this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), 2, graph);
+ operation->setQuality(context->getQuality());
+ operation->setbNode(this->getbNode());
+ graph->addOperation(operation);
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+
+ operation->setThreshold(0.0f);
+
+ /* TODO, we need to know the max input pixel of the input, this value is arbitrary! */
+ operation->setMaxBlur(100.0f);
+ operation->setDoScaleSize(true);
+ }
+ else {
+ BokehBlurOperation *operation = new BokehBlurOperation();
+
+ const bNodeSocket *sock = this->getInputSocket(2)->getbNodeSocket();
+ const float size = ((const bNodeSocketValueFloat *)sock->default_value)->value;
+
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+ this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
+ this->getInputSocket(2)->relinkConnections(operation->getInputSocket(3), 2, graph);
+ this->getInputSocket(3)->relinkConnections(operation->getInputSocket(2), 3, graph);
+ //operation->setSize(((bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value);
+ operation->setQuality(context->getQuality());
+ operation->setbNode(this->getbNode());
+ graph->addOperation(operation);
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- if (!connectedSizeSocket) {
operation->setSize(size);
}
}
diff --git a/source/blender/compositor/operations/COM_OpenCLKernels.cl b/source/blender/compositor/operations/COM_OpenCLKernels.cl
index 9a89fe21414..7366db19444 100644
--- a/source/blender/compositor/operations/COM_OpenCLKernels.cl
+++ b/source/blender/compositor/operations/COM_OpenCLKernels.cl
@@ -78,7 +78,7 @@ __kernel void bokehBlurKernel(__read_only image2d_t boundingBox, __read_only ima
__kernel void defocusKernel(__read_only image2d_t inputImage, __read_only image2d_t bokehImage,
__read_only image2d_t inputSize,
__write_only image2d_t output, int2 offsetInput, int2 offsetOutput,
- int step, int maxBlur, float threshold, int2 dimension, int2 offset)
+ int step, int maxBlurScalar, float threshold, int2 dimension, int2 offset, float scalar)
{
float4 color = {1.0f, 0.0f, 0.0f, 1.0f};
int2 coords = {get_global_id(0), get_global_id(1)};
@@ -92,14 +92,14 @@ __kernel void defocusKernel(__read_only image2d_t inputImage, __read_only image2
float4 multiplier_accum = {1.0f, 1.0f, 1.0f, 1.0f};
float4 color_accum;
- int minx = max(realCoordinate.s0 - maxBlur, 0);
- int miny = max(realCoordinate.s1 - maxBlur, 0);
- int maxx = min(realCoordinate.s0 + maxBlur, dimension.s0);
- int maxy = min(realCoordinate.s1 + maxBlur, dimension.s1);
+ int minx = max(realCoordinate.s0 - maxBlurScalar, 0);
+ int miny = max(realCoordinate.s1 - maxBlurScalar, 0);
+ int maxx = min(realCoordinate.s0 + maxBlurScalar, dimension.s0);
+ int maxy = min(realCoordinate.s1 + maxBlurScalar, dimension.s1);
{
int2 inputCoordinate = realCoordinate - offsetInput;
- float size_center = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;
+ float size_center = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0 * scalar;
color_accum = read_imagef(inputImage, SAMPLER_NEAREST, inputCoordinate);
readColor = color_accum;
@@ -111,7 +111,7 @@ __kernel void defocusKernel(__read_only image2d_t inputImage, __read_only image2
float dx = nx - realCoordinate.s0;
if (dx != 0 || dy != 0) {
inputCoordinate.s0 = nx - offsetInput.s0;
- size = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0;
+ size = read_imagef(inputSize, SAMPLER_NEAREST, inputCoordinate).s0 * scalar;
if (size > threshold) {
if (size >= fabs(dx) && size >= fabs(dy)) {
float2 uv = {256.0f + dx * 255.0f / size,
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index e4f88dc7659..7ccc91072bc 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -45,6 +45,7 @@ VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation
this->m_inputSizeProgram = NULL;
this->m_maxBlur = 32.0f;
this->m_threshold = 1.0f;
+ this->m_do_size_scale = false;
#ifdef COM_DEFOCUS_SEARCH
this->m_inputSearchProgram = NULL;
#endif
@@ -66,7 +67,7 @@ struct VariableSizeBokehBlurTileData
MemoryBuffer *color;
MemoryBuffer *bokeh;
MemoryBuffer *size;
- int maxBlur;
+ int maxBlurScalar;
};
void *VariableSizeBokehBlurOperation::initializeTileData(rcti *rect)
@@ -79,8 +80,12 @@ void *VariableSizeBokehBlurOperation::initializeTileData(rcti *rect)
rcti rect2;
this->determineDependingAreaOfInterest(rect, (ReadBufferOperation *)this->m_inputSizeProgram, &rect2);
- data->maxBlur = (int)data->size->getMaximumValue(&rect2);
- CLAMP(data->maxBlur, 1.0f, this->m_maxBlur);
+
+ const float max_dim = max(m_width, m_height);
+ const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+
+ data->maxBlurScalar = (int)(data->size->getMaximumValue(&rect2) * scalar);
+ CLAMP(data->maxBlurScalar, 1.0f, this->m_maxBlur);
return data;
}
@@ -103,7 +108,13 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
float tempSize[4];
float multiplier_accum[4];
float color_accum[4];
- int maxBlur = tileData->maxBlur;
+
+ const float max_dim = max(m_width, m_height);
+ const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+ int maxBlurScalar = tileData->maxBlurScalar;
+
+ BLI_assert(inputBokehBuffer->getWidth() == COM_BLUR_BOKEH_PIXELS);
+ BLI_assert(inputBokehBuffer->getHeight() == COM_BLUR_BOKEH_PIXELS);
#ifdef COM_DEFOCUS_SEARCH
float search[4];
@@ -113,10 +124,10 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
int maxx = search[2];
int maxy = search[3];
#else
- int minx = max(x - maxBlur, 0);
- int miny = max(y - maxBlur, 0);
- int maxx = min(x + maxBlur, (int)m_width);
- int maxy = min(y + maxBlur, (int)m_height);
+ int minx = max(x - maxBlurScalar, 0);
+ int miny = max(y - maxBlurScalar, 0);
+ int maxx = min(x + maxBlurScalar, (int)m_width);
+ int maxy = min(y + maxBlurScalar, (int)m_height);
#endif
{
inputSizeBuffer->readNoCheck(tempSize, x, y);
@@ -124,7 +135,7 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
copy_v4_v4(color_accum, readColor);
copy_v4_fl(multiplier_accum, 1.0f);
- float size_center = tempSize[0];
+ float size_center = tempSize[0] * scalar;
const int addXStep = QualityStepHelper::getStep() * COM_NUMBER_OF_CHANNELS;
@@ -135,7 +146,7 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
int offsetNxNy = offsetNy + (minx * COM_NUMBER_OF_CHANNELS);
for (int nx = minx; nx < maxx; nx += QualityStepHelper::getStep()) {
if (nx != x || ny != y) {
- float size = inputSizeFloatBuffer[offsetNxNy];
+ float size = inputSizeFloatBuffer[offsetNxNy] * scalar;
if (size > this->m_threshold) {
float dx = nx - x;
if (size > fabsf(dx) && size > fabsf(dy)) {
@@ -182,7 +193,11 @@ void VariableSizeBokehBlurOperation::executeOpenCL(OpenCLDevice *device,
cl_float threshold = this->m_threshold;
MemoryBuffer *sizeMemoryBuffer = (MemoryBuffer *)this->m_inputSizeProgram->getInputMemoryBuffer(inputMemoryBuffers);
- maxBlur = (cl_int)sizeMemoryBuffer->getMaximumValue();
+
+ const float max_dim = max(m_width, m_height);
+ cl_float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+
+ maxBlur = (cl_int)sizeMemoryBuffer->getMaximumValue() * scalar;
maxBlur = MIN2(maxBlur, this->m_maxBlur);
device->COM_clAttachMemoryBufferToKernelParameter(defocusKernel, 0, -1, clMemToCleanUp, inputMemoryBuffers, this->m_inputProgram);
@@ -193,9 +208,10 @@ void VariableSizeBokehBlurOperation::executeOpenCL(OpenCLDevice *device,
clSetKernelArg(defocusKernel, 6, sizeof(cl_int), &step);
clSetKernelArg(defocusKernel, 7, sizeof(cl_int), &maxBlur);
clSetKernelArg(defocusKernel, 8, sizeof(cl_float), &threshold);
- device->COM_clAttachSizeToKernelParameter(defocusKernel, 9, this);
+ clSetKernelArg(defocusKernel, 9, sizeof(cl_float), &scalar);
+ device->COM_clAttachSizeToKernelParameter(defocusKernel, 10, this);
- device->COM_clEnqueueRange(defocusKernel, outputMemoryBuffer, 10, this);
+ device->COM_clEnqueueRange(defocusKernel, outputMemoryBuffer, 11, this);
}
void VariableSizeBokehBlurOperation::deinitExecution()
@@ -213,10 +229,14 @@ bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(rcti *inpu
rcti newInput;
rcti bokehInput;
- newInput.xmax = input->xmax + this->m_maxBlur + 2;
- newInput.xmin = input->xmin - this->m_maxBlur + 2;
- newInput.ymax = input->ymax + this->m_maxBlur - 2;
- newInput.ymin = input->ymin - this->m_maxBlur - 2;
+ const float max_dim = max(m_width, m_height);
+ const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
+ int maxBlurScalar = this->m_maxBlur * scalar;
+
+ newInput.xmax = input->xmax + maxBlurScalar + 2;
+ newInput.xmin = input->xmin - maxBlurScalar + 2;
+ newInput.ymax = input->ymax + maxBlurScalar - 2;
+ newInput.ymin = input->ymin - maxBlurScalar - 2;
bokehInput.xmax = COM_BLUR_BOKEH_PIXELS;
bokehInput.xmin = 0;
bokehInput.ymax = COM_BLUR_BOKEH_PIXELS;
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
index 1cab4a60af0..d4025692549 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
@@ -31,6 +31,7 @@ class VariableSizeBokehBlurOperation : public NodeOperation, public QualityStepH
private:
int m_maxBlur;
float m_threshold;
+ bool m_do_size_scale; /* scale size, matching 'BokehBlurNode' */
SocketReader *m_inputProgram;
SocketReader *m_inputBokehProgram;
SocketReader *m_inputSizeProgram;
@@ -66,6 +67,8 @@ public:
void setThreshold(float threshold) { this->m_threshold = threshold; }
+ void setDoScaleSize(bool scale_size) { this->m_do_size_scale = scale_size; }
+
void executeOpenCL(OpenCLDevice *device, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp);
};