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authorCampbell Barton <ideasman42@gmail.com>2014-08-02 10:53:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-08-02 10:53:52 +0400
commit9c3025cd26d547667847c81ec53b503d876be906 (patch)
tree2103a0a15061dac143e686873694846e94441f32 /source/blender/compositor
parent7b83e3d6d7880124be4ed36d81c92953ec88bad0 (diff)
Spelling
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/operations/COM_SunBeamsOperation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
index a267a1f0099..97f9f7b5eea 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
@@ -84,7 +84,7 @@ struct BufferLineAccumulator {
* Set up the initial buffer pointer and calculate necessary variables for looping.
*
* Note that sector space is centered around the "source" point while the loop starts
- * at dist_min from the target pt. This way the loop can be cancelled as soon as it runs
+ * at dist_min from the target pt. This way the loop can be canceled as soon as it runs
* out of the buffer rect, because no pixels further along the line can contribute.
*
* \param x, y Start location in the buffer
@@ -122,7 +122,7 @@ struct BufferLineAccumulator {
* Only pixels withing dist_min..dist_max contribute.
*
* The loop runs backwards(!) over the primary sector space axis u, i.e. increasing distance to pt.
- * After each step it decrements v by dv < 1, adding a buffer shift when necesserary.
+ * After each step it decrements v by dv < 1, adding a buffer shift when necessary.
*/
static void eval(MemoryBuffer *input, float output[4], const float pt_ofs[2], const float source[2],
float dist_min, float dist_max)